3D Art Generalist
Job description
I’m very excited to be working with an established UK studio as they kick off their next adventure. This close-knit team of industry veterans is looking for a talented 3D Arti Generalist to join their small but super skilled art team.
It’s a great opportunity for a versatile 3D Artist who enjoys the feel of an indie-style team and wants to make a real impact on a project from early stages through to delivery.
What you’ll be doing:
• Creating high-quality 3D assets and getting involved across the full art pipeline
• Work across multiple disciplines including characters, environments, and 2D concept work
• Helping shape and bring the game’s visual style to life
• Building and optimising assets in Unity
• Collaborating with cross-disciplinary teams to ensure a consistent and polished visual experience
What you’ll need:
• Around 7+ years of experience in the games industry
• At least one shipped PC or console title
• Solid experience with Unity and tools like Blender, Maya, or 3ds Max
• A good eye for lighting, composition and overall visual quality
• A strong portfolio that shows off your range as a 3D artist
If you’re someone who enjoys wearing a few different hats and wants to be part of a friendly, passionate team, this could be a really great fit!
Please note:
This role is fully onsite, 5 days per week at the Guildford studio
You’ll need to have the right to work in the UK