Art Director

Rebellion  logo
Posted 22 September 2022
Salary Negotiable
LocationOxford
Job type Permanent
DisciplineArt
Reference17938
Contact NameJordan Langley

Job description

We’re worked Rebellion to find an Art Director to join their growing Art department. This role is ideal for an experienced Lead Artist or Art Director that’s seeking a new opportunity where they can make a real impact.

As the Art Director you’ll be managing and mentor a large multi-talented and experienced Art team working on an as yet unannounced and new adrenaline fuelled AAA sci-fi shooter IP.

You will be responsible for defining art styles while specifying the visual standards and being actively involved in the day-to-day art production and collaborating with discipline leads to set quality standards for the game using in-depth knowledge of techniques and technical approaches.

Your responsibilities…
  • Collaborate with the Code, Design and Art teams to identify, research and implement innovations and technical approaches needed for each project vision
  • Drive research and development into new software and art techniques through your understanding of emerging trends and technologies in games, media, and visual effects
  • Establish a solid creative vision in a variety of art styles
  • Define best practices, workflows and pipelines as well as develop and improve existing processes
  • Accurately scope project art requirements
  • Inspire, mentor and train artists to ensure solid working foundations and career development
  • Establish clear in-game budgets and ensure proper game performance and optimisation.
  • Be involved with the recruitment needs of your team

The skills and experience you’ll bring to the role…
  • Experience managing artists remotely or in a hybrid working environment
  • Strong leadership experience, shipping 3D game titles on multiple platforms
  • Deep art pipeline knowledge (characters, environments, animation, VFX, shaders & materials, lighting, UI, rendering, performance)
  • A creative eye and aesthetic judgment to help drive and critique visual quality
  • Exceptional understanding of game development processes from concept and pre-production, through production, to finalising and optimisation
  • Strong technical understanding of common and proprietary tools and technology used for content creation
  • Diligence with individual and team tasks, considering scheduling and budget limitations
  • Solid knowledge of industry standard task tracking software such as Jira, Excel, and MS Project
  • Experience managing suppliers such as mo-cap, outsourcing, and testing

Perks and benefits include…
  • 26 days holiday + Bank holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan (including dental and vision)
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Enhanced Pension Scheme
  • Employee Assistance Programme, mental health, and wellbeing support

Rebellion are proud of their open, friendly, and creative atmosphere. They love what they do, and they have fun doing it! As a big indie developer, they have complete creative freedom over their titles which allows them to work on a massive variety of projects across all the major platforms.