Dialogue Designer (On-Site)
Job description
We are supporting Playground Games as they look for a Dialogue Designer to join the studio’s Fable team on a permanent basis.
Established in 2010, Playground Games have the vision to create genre-defining titles for a global audience. Since then, they’ve created four critically acclaimed, award-winning hits; their Forza Horizon games have garnered more than one hundred awards and have been played by many millions of fans.
As a Dialogue Designer at Playground Games, you will work closely with the audio, cinematic, design, and narrative teams to cast a diverse set of characters and work with actors and voice-over directors to deliver top tier quality vocal performances
Your responsibilities…
- Assist with implementation of all voice over in the game
- Edit and process voice-over sessions to deliver game-ready assets
- Assist with the management of outsource engagements and review delivered assets
- Run remote voice-over sessions and travel to multiple voice-over studios to be on-site for casting and voice-over sessions
- Work with localisation studios to deliver a global release
The skills and experience you’ll bring to the role…
- Worked on one or more published AAA titles as a Dialogue Designer
- Detailed knowledge of the most common digital audio workstations and plugins
- Knowledge of FMOD and Wwise, ideally having shipped AAA games using either
- Incredibly keen ear for audio production detail
- Excellent communication skills
- Passion for game audio and lead an active gaming lifestyle
- Understanding of in-game dialogue systems and pipelines is a plus
- Understanding of microphone technique, acting coaching, and voice direction is a bonus
This is a fantastic opportunity to join one of the world’s most exciting game studios, using leading technology to create world class games, within a successful, highly talented and collaborative team.