Gameplay Animator

Supermassive Games logo
Posted 03 March 2022
Salary Negotiable
LocationGuildford
Job type Permanent
DisciplineAnimation
Reference16523
Contact NameLiam Hollinshead

Job description

With a passion to deliver high-end cinematic games, Supermassive Games are seeking an Animator with Gameplay experience to work on one of their exciting new projects! They're carving a unique and exciting path in the games industry; want to join them on the journey?

You will be responsible for a creating animation through keyframe and motion capture. Collaborating with other key disciplines to implement and iterate. Creating high quality content, for both in-game and cinematic sequences.

Your role and responsibilities will include...

  • Following an artistic vision and interpreting feedback and direction accurately
  • Interpreting storyboards and take them through to final animation
  • Collaborating with other disciplines such as environment, character, lighting and VFX artists, graphics programmers and level designers to create a AAA game experience
  • Creating believable key-framed performances for both humans and creatures

The skills and experience you'll need...

  • At least 5 years of professional development as an animator, with credits on at least one AAA game
  • Expertise working with and editing mocap data
  • Ability to create and iterate key-frame animation
  • Able to clean up and enhance motion captured performances
  • Detailed knowledge of the workflows and methods involved in animating game characters, vehicles and objects
  • A strong portfolio of work which demonstrates the ability to create high-quality animations.
  • A solid understanding of traditional animation principles (timing, weight, etc.)