Head of UI/UX

Posted 08 July 2026
Salary Negotiable
LocationUnited Kingdom
Job type Permanent
Reference19984
Contact NameMargaret Smith

Job description

Head of UI/UX 

Lead the Vision. Build the Team. Shape the Player Experience.

This is a rare opportunity for an exceptional Head of UI/UX to build, lead and scale a world-class UI/UX function for one of the world's most iconic entertainment brands.

More than a leadership position, this is a chance to define the future of player experience across a major games franchise.

You'll have the autonomy to establish and grow a high-performing department, shape long-term strategy, drive innovation, and develop exceptional talent while working alongside some of the industry's most experienced and passionate game developers.

As Head of UI/UX, you will champion player-centred design, define the UI/UX vision across multiple projects, and ensure outstanding experiences are delivered from concept through to launch and beyond.

Key Responsibilities

  • Build, lead and grow a high-performing UI/UX department, including hiring, mentoring and developing exceptional talent.

  • Define and drive the UI/UX vision, strategy, standards, best practices and workflows across the franchise.

  • Partner with Design, Engineering, Art and Production teams to deliver intuitive, engaging and accessible player experiences.

  • Collaborate with Franchise and Project Leadership Teams to shape strategic roadmaps and ensure successful project delivery.

  • Drive innovation across interaction design, accessibility, onboarding and player journey experiences.

  • Champion data-informed design by leveraging player research, playtesting and analytics to influence decision-making.

  • Own departmental planning, resourcing, budgeting and relationships with external partners and vendors.

What you will bring:

  • A proven UI/UX leader with 5–10+ years' experience in the games industry, including experience operating at a leadership level.

  • Demonstrable success building, scaling and managing UI/UX teams or departments within a game development environment.

  • Deep expertise in game UI/UX, player psychology, usability, accessibility and interaction design.

  • Experience leading multidisciplinary teams and collaborating effectively with stakeholders at all levels.

  • Strong understanding of Agile development methodologies and iterative game development processes.

  • Experience working with outsourcing partners and external vendors.

  • Excellent communication, stakeholder management and strategic decision-making skills.

  • Hands-on experience with UX research, usability testing, playtesting and data-driven design.

  • Knowledge of player analytics and behavioural insights.

  • Proficiency with UI/UX tools such as Figma, Adobe XD, Axure or similar.


Bonus points :

  • Experience delivering large-scale AAA game projects across multiple platforms.

  • Experience with Unreal Engine, Unity or proprietary game engines.

  • Strong understanding of accessibility standards and inclusive design principles.


What's on Offer:

  • Attractive salary.

  • Comprehensive and flexible benefits package including pension, life assurance, healthcare, childcare support and more.

  • Bespoke relocation package for you and your dependents 

  • Hybrid working - 3 days per week onsite at the studio in the South East of England.

  • The opportunity to shape a critical discipline within a globally recognised games franchise.


If you're a passionate games UI/UX leader with a proven track record of building exceptional teams and creating world-class player experiences, I'd love to hear from you.