Lead Build and Automation Developer

Splash Damage logo
Posted 01 September 2022
Salary Negotiable
LocationBromley
Job type Permanent
DisciplineProgramming
Reference17894
Contact NameDave Moss

Job description

We’re supporting Splash Damage with their search for a Lead Build & Automation Developer.

Members of the Build and Automation team are responsible for designing, implementing, and maintaining the automation framework and build & release infrastructure that underpin their award winning live-service multiplayer games.

As a Lead Build and Automation Engineer, you will be responsible for spearheading the effort of building and maintaining the infrastructure, build pipeline and automation framework that supports their games, from both a development and live service perspective. Reporting into the technical studio leadership, you will contribute to defining a strategic direction for builds and automation and drive its execution.

You will manage and grow a team of engineers and consider their skills and talents build roadmaps, identify risks and work with multiple departments and disciplines to understand and fulfil requirements for the entire automation, build and release pipelines.

Splash Damage believe that constantly improving on their skills is an essential part of the job and offer regular leadership, management, and mentoring training opportunities.

You skills you’ll bring to the role…

  • Setting clear technical direction, intent and best practices within your team
  • Identifying and championing best practices within your specialist domain
  • Identifying risks and blockers early and proactively removing them
  • Working effectively in open and collaborative environments
  • Seeing the big picture impact of decisions and critically evaluating them
  • Nurturing professional growth within your team with an enthusiastic attitude and a team-first mentality

Your experience includes… 

  • Professional experience in leading a team of Software Engineers
  • Professional experience designing, implementing and maintaining build pipelines and infrastructure
  • Professional experience with using Automation and Testing frameworks for game development
  • Professional experience with continuous delivery of updates and content for live games
  • Professional experience with deployment and development on multiple platforms
  • Able to communicate effectively with technical and non-technical colleagues
  • Excellent time management skills, ability to plan and organise work for a team

Non-essential bonus experience…

  • Professional Unreal Engine 4 development experience
  • Professional experience managing and integrating content delivery networks (CDN)
  • Professional experience integrating cloud-based infrastructure within build pipelines (i.e. AWS/Azure/GCP)
  • Professional experience working with virtual machines and/or containers
  • Experience with multiplayer games
  • Experience with other relevant technology and languages such as SQL, C++, C#, Cake, PowerShell, Python, Linux domain tooling

This is an opportunity to represent one of the heavyweights of the UK gaming industry, few other studios can offer what Splash Damage can in terms of projects, benefits, and flexibility in working.