Lead Online Programmer (Location Options)

IO Interactive logo
Posted 03 March 2022
Salary Negotiable
LocationCopenhagen
Job type Permanent
DisciplineProgramming
Reference16812
Contact NameDave Moss

Job description

IO Interactive are on the lookout for a Lead Online Programmer to join their team as a core part of their future, brand-new, multi project venture! They are building a strong and talented team of online programmers, looking to consolidate their cloud infrastructure as well as their engine’s online capabilities. 

IO Interactive deliver incredible games on a consistent basis. Hitman, James Bond, Kane & Lynch making iteration after iteration better than the one before. They're a stand out studio in a world of great studios, offering an incredible work environment, work on brilliant IP's and benefit packages.

Your role and responsibilities will include...

  • Implementing fitting cloud technologies for the online and data services
  • Deploying, maintaining and driving the design of their cloud infrastructure, which should be scalable and fitting to several games needs
  • Developing and upholding online game technology and tools as well as game specific code, on server and on client side
  • Championing online security practices
  • Expanding the technology of the in-house Glacier engine with online capabilities; designing and implementing online game features that interact with the engine
  • As a lead, and alongside Directors, participation on the online game vision and break it into specific goals
  • Contributing to creating, running and monitoring game servers and back end infrastructure
  • Providing candid and compassionate feedback in bi-weekly 1:1s with every team member
  • Coaching and mentoring in regards to Online, Cloud, security and related best practices


The skills and experience you'll bring to the role...

  • A track record as a DevOps Engineer in scalable production systems
  • Proficiency with at least one the major cloud vendors (GCP, AWS, Azure)
  • An ability to architect solutions that may live in several clouds
  • Expertise with containerization (docker, k8 etc.) and orchestration (e.g. puppet, ansible, saltstact).
  • An aptness for navigating and integrating new technologies into large existing codebases
  • Excellent written and verbal communications skills in English - they are proudly and happily an international studio
  • A collaborative attitude, excelling at both knowledge-sharing and building your own own skillset
  • A structured approach to planning, tasks resource estimation, assigning and breaking them down.
  • A Bachelor’s in Computer Science, a related education, or relevant experience for the job such as several years leading teams responsible for Online services / Cloud infrastructures for games
  • You are completely and irrevocably passionate about video games
  • Expertise with creating custom tools with C#/.NET


Bonus points if you have...

  • Experience in the game industry
  • A comprehensive knowledge of C++
  • Console specialisation (Microsoft and Sony)
  • A cross-site and cross-team background
  • Master/PhD degree in Computer Science or related fields


You will get to work on Glacier, which to this day blows the team away by its quality. You will be able to architect a cloud infrastructure to support amazing online services for the players. You will get to work on new, advanced elements that will tickle your inner geek and give you the creative and technical freedom that is so important.

This role can be worked from any of their studios in Copenhagen, Malmo, or Barcelona.