Principal Hard Surface Artist (Hybrid Options)

Splash Damage logo
Posted 27 September 2022
Salary Negotiable
LocationBromley
Job type Permanent
DisciplineArt
Reference18080
Contact NameJordan Langley

Job description

Splash Damage are looking to hire a talented Principal Hard Surface Artist.

As a Principal Hard Surface Artist at Splash, you will set a high artistic and technical bar inspiring the team with expertly crafted mechanical assets ranging from vehicles, robots, weapons, props, gadgets & deplorables. You will inspire the team by being an expert in the craft with great eye for detail, scale, proportion and the ability to bring assets to life, making them feel credible and tangible.

As a Principal Hard Surface Artist, you will work closely with the Art Leads, concept, animation and tech-art teams and will be responsible for creating, establishing and maintaining a high-quality library of assets for your project.

Your responsibilities will include...

  • Bring the Art Directions vision and Aesthetics to life with excellent fidelity.
  • Help build and maintain Modelling and Texturing Pipelines that are scalable and sustainable.
  • Create believable and inspiring hard surface assets such as weapons, gadgets, deplorables & more.
  • Collaborate with the Design Team to maintain gameplay requirements, Animation Team to ensure models can animate and Tech art to maintain performance requirements.
  • Maintain quality, efficiency and consistency across your work. Adhere to schedules and meet deadlines.

The skills and experience you'll bring to the role...

  • Deep understanding of contemporary workflows.
  • Expert knowledge of 3D Modelling packages.
  • Good understanding of game engines and game constraints.
  • A practical working knowledge of physically based materials.
  • Ability to use Concept Art as a starting point and to complement it with real world reference.
  • Strong communication and organizational skills and the ability to efficiently interact with team members of all departments.
  • A passion for games and enthusiasm for playing games.

Bonus points if you have...

  • Strong grasp and understanding of real-world mechanical functionality and design.
  • Interest in mechanical, sci-fi and industrial design.
  • Experience of one or more full game development cycles

Perks and Benefits...

  • Work your way with access to progressive working patterns including hybrid and fully remote
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and life assurance scheme
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process
  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First-Aiders, and on-site or remote counselling
  • Bespoke Learning and Development course framework to help you grow as an employee, manager, and leader
  • Industry-leading fully paid 30 weeks maternity leave & 10 weeks paternity leave

Splash Damage believe that games play better with friends. For more than 20 years, They’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way.

They have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.