We’re supporting Splash Damage as they recruit for a Principal/Lead Graphics Programmer.
As a Principal/Lead Graphics Programmer, you will be responsible for spearheading the effort of your team from architectural design to implementation of large-scale rendering features. You will consider the skills and talents of your team members and use their experience to identify risk, build roadmaps, and become a force-multiplier for your team, mentoring them every step of the way.
Your responsibilities…
Create multiplayer combat games that champion team play and promote lifelong friendships
Set a clear technical direction, intent, and best practice within your team
Identify risks and blockers early and proactively remove them
Work effectively in open and collaborative environments
Analyse the big-picture impact of decisions and critically evaluate them
Nurture professional growth within your team with an enthusiastic attitude and a team-first mentality
Communicate ideas, intent, and constraints to both technical and non-technical team members
The skills and experience you’ll bring to the role…
Expert knowledge of C++, with relevant professional experience
Practical and demonstrable professional experience with graphics programming in a modern game engine
Strong understanding of game-development related 3D maths principles
The leadership skills to lead a rendering development team
Professional experience iteratively implementing graphics features from inception to delivery
Experience working in all phases of game development, from feature design and implementation to bug-fixing
Experience working closely with design teams to elicit requirements and design graphics and low-level engine systems
It's a bonus if you have…
Professional development experience with real-time networked multiplayer games
Professional Unreal Engine 4 development experience on PC or consoles
Experience with multi-threaded development
Experience developing for Scarlett, PS5, Xbox One, or PS4.
Experience profiling and optimising code for optimal CPU, memory, and bandwidth usage
Enhanced company pension contributions and a group life assurance scheme
Splash Damage’s studio culture is rooted in an open, friendly, and collaborative environment. Their games are made by people from all over the world, from entry-level fresh talent hires to industry veterans, and they believe that fostering that diverse culture is the best way to build both their games and studio. They have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.