Senior AI Programmer (Remote Options) - Budapest, HU

Build a Rocket Boy logo
Posted 27 June 2022
Salary Negotiable
Job type Permanent
Contact NamePaul Walker

Job description

Senior AI Programmer (Remote Options)

Build A Rocket Boy- Budapest/Remote

Aardvark swift is currently supporting the amazing Build a Rocket Boy in their search for a Senior AI Programmer to add to their team for the highly anticipated ‘Everywhere’ game currently in development. You will be responsible for designing and implementing large scale AI systems with minimal guidance and providing technical support and mentoring to more junior members of staff.

You'll also need to be proactive in dealing with other disciplines to resolve problems quickly and elicit clear requirements and translate them into flexible reusable solutions, as well as solving challenging new technical problems. You’ll be expected to have a good understanding of best-practice and standard techniques across a range of AI gameplay systems and will keep up to date on innovations within the industry.

The studio is a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. They’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.

As a Senior AI Programmer, you will...
  • Deliver high quality AI gameplay systems using appropriate levels of abstraction
  • Choose appropriate AI solutions to balance the performance and behaviour requirements of the game
  • Identify and debug technical problems quickly and efficiently
  • Prioritise, plan and manage the time of assigned tasks with minimal oversight
  • Help define the technical direction and develop innovative solutions for difficult AI problems
  • Help mentor junior members of the AI programming team, and communicate clearly with other team members and teams with minimal external help
  • Support other teams with the use of AI systems developed by the team
  • Use appropriate data structures and algorithms to maximise efficiency (for both development time and runtime performance)
  • Be vigilant for and report new problems, delays and risks to the appropriate lead/director
  • Request support from higher levels when required

For this role, you will need...
  • Excellent awareness of AI specific paradigms and algorithms including performance and trade-offs of different approaches
  • To be able to tune AI systems based on high level design input with minimal assistance
  • Strong C++ programming and debugging skills
  • Proficient communication skills, and comfortable working across teams and mentoring staff
  • Extensive algorithm and data structure skills (including time and space complexity and real world vs theoretical performance)
  • Able to understand and utilize multi-threading primitives and high level networking concepts
  • Capability of reading and quickly understanding complex code
  • Self-motivation and driven to creatively solve problems.
  • To be able to plan the work to build an entire sub-system including external dependencies with minimal input
  • Videogame programming experience on AI gameplay systems, including having shipped at least one AAA PC/console title.
  • Desire to work in a fast-paced, high growth, start-up company environment
  • Bachelor’s degree with a Computer Science/Software Engineering focus or similar experience

If you want to feel comfortable, inspired, and appreciated in your work pursuits, this is the studio for you. They have offices in Edinburgh, Budapest and consider WFH candidates.

To find out more about the role, studio or their culture contact Paul Walker at or call +44 (0)1709 834777.