Senior Gameplay Programmer (Remote Options)

Tag Games logo
Posted 03 March 2022
Salary Negotiable
Job type Permanent
Contact NamePaul Walker

Job description

Tag Games are looking for a Senior Gameplay Programmer to join their team on their quest to forge a place in players' hearts. They are embarking on their most ambitious and exciting title yet, developing a brand new cross platform IP in partnership with a world renowned publisher.

Tag have a collaborative and relaxed culture, encouraging feedback and supporting each other to solve problems - always striving to be the best they can be.

Your role and responsibilities will include...
  • Working with the client teams to plan and review technical solutions to deliver a best in class game play experience
  • Collaborating with the other disciplines, including artists, designers and server engineers, to design solutions, provide feedback and technical expertise and manage dependencies
  • Defining and prioritising workloads to ensure the team make the best use of resources
  • Assisting in shaping best practices and processes and ensuring effective roll out among the teams
  • Proactively communicating challenges, risks and requests to stakeholders
  • Helping to grow the team technically and culturally through hiring and development
  • Coordinating knowledge sharing across the teams to help facilitate effective development
  • Ensuring the health and quality of the client side code base
The skills and experience you'll need...
  • A professional background in leading, managing and developing large engineering teams
  • A firm comprehension of common game/software development tools including Unity and Git
  • A proven track record of architecting and developing mobile games
  • Comprehensive understanding of game development on iOS and Android
  • A broad knowledge base that allows for interaction and engagement on a range of topics including game play, graphics, networking, etc
  • A proven ability to communicate with individuals and groups that are a mixture of technical and non-technical
  • Demonstrable experience in creating clear and understandable documentation for technical and non-technical audiences
  • A capability for providing constructive and helpful feedback
  • An ability to diligently and proactively operate on multiple fronts and at varying levels of detail, balancing short term and long term goals
Bonus points if you have...
  • Experience overseeing multiple teams totalling 20+ engineers
  • A background in developing free to play games
  • A track record that included work on a live title providing regular updates
  • Expertise in console or PC develop
  • Familiarity with Agile development processes
  • Understanding of data oriented design and client-server systems
  • Previous experience with distributed teams in different time zones
  • People management background, providing coaching, mentoring and conducting 1-1's