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Unity Developer (US Remote)
- Posted 18 January 2023
- Salary Negotiable
- LocationToronto
- Job type Permanent
- DisciplineProgramming
- Reference18564
- Contact NameRowan Hix-Dunn
Job description
We are supporting Sago Mini as they look for a Unity Developer to tackle technical challenges using Unity and C#.
Sago Mini is an award-winning publisher of preschool apps and toys that are enjoyed by children and parents worldwide. They have a talented team of artists, designers, developers, product managers, thinkers, and doers who are dedicated to creating playful and engaging products for kids. With over 100 million downloads, two subscription services, and 40+ apps, Sago Mini is a leader in the industry.
Your responsibilities…
Sago Mini is an award-winning publisher of preschool apps and toys that are enjoyed by children and parents worldwide. They have a talented team of artists, designers, developers, product managers, thinkers, and doers who are dedicated to creating playful and engaging products for kids. With over 100 million downloads, two subscription services, and 40+ apps, Sago Mini is a leader in the industry.
Your responsibilities…
- Take ownership and flourish in a fast-paced, agile product development environment
- Work closely with your cross-functional team (product manager, UX, QA, and other developers) to design and build new product features
- Work on all things related to Accounts and store subscription system
- Create tools that help the team stay productive
- Support app releases across multiple platforms, handling all the little details of making a successful release
- 1 to 4 years of professional software development experience
- Degree in game development, computer science, engineering, or a resume full of practical experience
- Ability to break down complicated tasks into distinct solvable components, prioritise what is essential, and provide accurate time estimates
- Strong OOP skills and proficiency with C#
- Previous experience using Unity to create cross-platform mobile apps
- Iterate quickly, and write clear and reusable code
- Ability to comfortably build native plug-ins for iOS (Objective-C/Swift) or Android (Java/Kotlin) is a bonus