Aardvark Swift is proudly working with Romero Games as they look for an inspiring and creative Lighting Artist to join their growing team.
As the Lighting Artist you will work alongside the creative team to ensure the game looks great and that the team utilise every lighting trick in the book (plus some news ones) to enhance the gaming experience for players.
Join Romero Games as they develop John Romero’s next First Person Shooter in partnership with a major publisher! This is an unprecedented opportunity to join a thriving independent development studio and work on a high-profile title that will be played by millions of gamers worldwide.
Your responsibilities...
Own the lighting of environments, ensuring characters, creatures and weapons look their best
Work closely with the Art Director and Lead Artist to develop a consistent visual look throughout the game
Collaborate closely with the Design, Art, Programming and Production teams
The skills and experience you'll bring to the role...
At least 5 years of professional experience in the games industry working in lighting
A proven track record of working on a AAA game in a production environment
A portfolio reflecting high-quality game lighting
A full understanding of real-time lighting pipelines, including areas such as tone mapping and post-processing
A good understanding of the contribution of lighting to both gameplay and scene composition
A desire to learn new techniques and technologies
Experience lighting in Unreal Engine
Excellent communication and organizational skills
Bonus points if you have...
Experience with UE5’s Lumen system
Perks and benefits include...
Ownership stake in the company
Five weeks vacation per year + 10 national holidays. Extra vacation days after 5 and 10 years of service.
Hybrid & Remote Working
Flexible working hours
Premium Health. Premium health benefits, plus extended healthcare coverage.