It really doesn’t matter where you are, Athina is a perfect example of how the perfect job can find you! Our Commercial team was looking for candidates who matched the precise skillset that Ubisoft were looking for. Athina ticked all of the boxes, and when we reached out to her she was travelling across Australia at the time! This is her first role within the games industry and she’s doing great.
Athina Hachenberg, German Player Support Agent
“We enjoy a close and collaborative working partnership with Aardvark Swift. Open and honest two-way dialogue has led to a greater understanding of the Studio’s needs and the candidate/industry landscape resulting in stronger candidate submissions across all roles."
Helen Haynes, Senior HR Officer
Deep Silver Dambuster Studios
Matthew attended the Get in the Game careers talk at the University of Central Lancashire back in 2017. He became a finalist in the Grads in Games Rising Star game development challenge in 2018, and secured an internship off of the back of that at Boss Alien. We knew he was going to be one to watch! Matthew followed this by winning Search for a Star, and we worked together to get him his first permanent industry role at d3t!
Matthew Lowe, Junior Programmer
“We have been delighted to continue to develop our partnership with Aardvark Swift to support our recruitment needs. They have invested time to deeply understand our business structure and culture, allowing them to ensure the candidates presented are pre-qualified to an extremely high standard. This level of understanding and trust that we have built allows us to work quickly to secure the best talent available in the marketplace and enhance our team’s capability."
Natalie Leighton, Head of HR (EMEA)
Build a Rocket Boy were looking for someone to head up internal recruitment. This was a key hire for them and was pivotal for the growth of their studio. Antonio was a Senior Recruiter at Epic Games, looking to progress his career. This role was a perfect fit for him and he’s been leading the charge of studio development at Build a Rocket Boy ever since!
Antonio Papa, Head of Talent Acquisition
Build A Rocket Boy
"We’ve worked with Aardvark Swift for many years now and we have always found them to be efficient, effective, and professional when it comes to helping us recruit. They are understanding and responsive to our specific needs, for example, when we had a particular requirement for several environment artists for short-term contracts Aardvark managed to fill all the positions within a set timeframe which really supported us for the final push in the development of our title."
Katie Mcfetridge, Recruiter
Solal was working at Jagex as a Product Manager, but as a French national he had his eyes set on Canada. We worked together to make his dream a reality, eventually landing a role within Gameloft in Montreal. He’s still working in the same role, but now he’s emigrated and living in the country he wants to be in.
Solal Le Gall, Product Manager
"Aardvark Swift have found us developers that have resulted in a substantial and sustained impact on our studio’s growth and structure, from talented graduates through to directors in their respective discipline."
Duncan Kershaw, Production & Business Director
Laura had taken a break from the tech industry and was looking for a route back in so her skills could be ultilised in an environment she was passionate about. After speaking with us, we managed to ensure that Hadean recognised her potential. She’s now their Program Manager, an exciting role as Hadean design the cloud computing systems of the future.
Laura Nigri, Program Manager
"Aardvark Swift continue to be a valuable resource for AntiMatter Games when it comes to recruiting. We recently recruited 4 team members with Aardvark Swift and all have been excellent hires. All have joined AMG seamlessly and have bought incredible value to our growing team. Aardvark Swift understood our needs and found candidates that not only fit the skills specification but found candidates with the same values that we hold as a company."
Georgina Griffin, HR & Culture Advisor
Nitin actually approached us due to a strong relationship we have with another candidate. The pair knew each other, and word of mouth had Nitin reach out to us. He’d previously worked with the Paris office at Ubisoft as a Senior Tools Programmer and was looking for a new challenge. He now works as the Lead Tools Programmer at Wargaming, and he’s in charge of his very own team!
Nitin Khosla, Lead Tools Engineer
“Aardvark Swift have a close working relationship with Steel City Interactive. We’ve made multiple hires with Aardvark, from graduates to seniors, enabling us to ramp up production drastically.”
Asif Habib, Co-Founder
Steel City Interactive
Femi saw our post on social media about our commitment to the BLM movement, offering free CV, portfolio, and career advice to black communities. I had a good chat with him to find out what type of role he was looking for. I discussed his situation with the Founder of Airship Images and it was a perfect fit! I introduced them both and now he’s working in his first role within video games!
Femi Boye, Marketing & Engagement Manager
"Utilising the expertise of several specialist consultants, Aardvark Swift have made multiple placements across a number of disciplines that have had a crucial impact on Dovetail’s all-round business model and development."
Fiona Turner, Senior Talent & CSR Executive
Ben worked as a Environment and Technical Artist at a major developer but was made redundant after a period of restructuring. He reached out to us and within two weeks of him losing his job we had secured him a position at Stellar Entertainment. How now works in a more senior role than the one he lost, progressing his career, and was back in employment quickly!
Ben Merrick, Senior Environment Artist
Anton was in love with Japan, from the culture and media this location is famed for, all the way through to their way of life. As a skilled programmer, he harboured dreams of being able to emigrate and work within the country. After working with me, he’s been able to do just that. He’s been working with Q-Games in Kyoto for several months now, and he’s doing great!
Anton Guljajev, Game Programmer