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Senior Animator (Hybrid)
- Posted 19 January 2023
- Salary Negotiable
- LocationTruro
- Job type Permanent
- DisciplineGame Animation
- Reference18574
- Contact NameJordan Langley
Job description
We are supporting Antimatter Games as they look for a Senior Animator to join their innovative and passionate team.
Antimatter Games is Cornwall’s largest game development studio. They are the studio who developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.
As a Senior Animator at the studio, you will work with the stellar team of developers to create realistic gameplay animations and cinematic cutscenes for their up-coming narrative driven first-person shooter IGI:Origins. You’ll work closely with animators, artists, and programmers to develop and share a vision for characters and animation on upcoming titles.
Your responsibilities…
Antimatter Games is Cornwall’s largest game development studio. They are the studio who developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.
As a Senior Animator at the studio, you will work with the stellar team of developers to create realistic gameplay animations and cinematic cutscenes for their up-coming narrative driven first-person shooter IGI:Origins. You’ll work closely with animators, artists, and programmers to develop and share a vision for characters and animation on upcoming titles.
Your responsibilities…
- Animate realistic characters, including facial animations, using keyframe and motion capture pipelines
- Handle motion capture data and deliver final cleaned up animation in a game ready state
- Act as a crucial member of the animation team, helping to develop pipelines in Maya, Motionbuilder, and the game engine
- Report to and support the Lead Animator in ad hoc tasks as required
- 3+ years experience in game animation, with one or more shipped titles
- Demonstrate strong Keyframe and Motion capture skills
- Familiarity with motion-capture animation and the facial pipeline for games
- Understanding of implementing gameplay animations from concept to game engine
- Ability to receive and apply critique on your work
- Experience using Unreal Engine
- Enthusiastic, methodical, and organised in your approach to work, with high quality standards
- Strong knowledge of human anatomy and the visual arts
- Solid interpersonal and communication skills, whilst being able to work as part of a multi- disciplinary team