Senior Gameplay Programmer (Remote Options) - Edinburgh, UK

Build a Rocket Boy logo
Posted 22 August 2022
Salary Negotiable
LocationEdinburgh
Job type Permanent
DisciplineProgramming
Reference17869
Contact NamePaul Walker

Job description

Senior Gameplay Programmer (Remote Options)

Build a Rocket Boy – Edinburgh, UK

 

Aardvark Swift is supporting Build a Rocket Boy, makers of the hugely anticipated ‘Everywhere’ title in their search for a Senior Gameplay Programmer.

As a Senior Gameplay Programmer, you will be responsible for designing and implementing large scale gameplay systems with minimal guidance and providing technical support and mentoring to junior members of staff. You will also be proactive in dealing with other game development disciplines to resolve problems quickly, determine clear requirements and translate them into flexible, reusable solutions.

As well as solving challenging new technical problems, you will have a good understanding of best-practice and standard techniques across a range of gameplay systems and will keep up to date on innovations within the industry.

 

Your responsibilities…

  • Deliver high quality gameplay systems using appropriate levels of abstraction
  • Identify and debug technical problems quickly and efficiently
  • Prioritise, plan, and manage the time of assigned tasks with minimal oversight
  • Help define the technical direction and develop innovative solutions for difficult gameplay problems
  • Mentor junior members of the gameplay programming team
  • Use appropriate data structures and algorithms to maximize efficiency for development time and runtime performance
  • Be vigilant for and flag any potential problems, delays, and risks

 

The skills and experience you’ll bring to the role…

  • Strong C++ programming and debugging skills
  • Able to tune gameplay systems based on high level design input with minimal assistance
  • Strong communication skills, and comfortable working across teams and mentoring staff
  • Extensive algorithm and data structure skills (including time and space complexity and real-world vs theoretical performance)
  • Able to understand and utilize multi-threading primitives
  • Able to understand and utilize high level networking concepts
  • Capable of reading and quickly understanding complex code
  • Self-motivated and driven to creatively solve problems
  • Able to plan the work to build an entire sub-system including external dependencies with minimal input
  • Programming experience on gameplay systems, with one or more shipped AAA title
  • Desire to work in a fast-paced, high growth, start-up company environment
  • Bachelor’s degree with a Computer Science/Software Engineering focus or similar experience


Build a Rocket Boy are a mix of industry leading veterans whose credits include some of the bestselling and most loved games of all time. They’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.

If you want to feel comfortable, inspired, and appreciated in your work pursuits then this is the studio for you. They have offices in Edinburgh, Budapest and are happy to consider remote working as well.

To learn more about the role or studio and their culture, or for a confidential chat about your options, please contact Paul Walker.

Email paul.w@aswift.com or call +44 (0)1709 834777.