We’re looking for a Technical Artist to join Steel City Interactive, a studio that are set on redefining the sports game landscape as their much-hyped boxing title continues development.
Steel City have created a fun working environment where you are able to express your creativity and passion for games as part of a fast-growing, dynamic games studio. You will play a crucial role in the development of their title and take ownership and responsibility for developing features, and working with the wider team on planning and delivery and share a passion for games.
Your responsibilities…
Liaising between heads of programming and Art teams
Researching and developing technical tools for a project
Setting up and maintaining workflows of Art production
Act as a bridge between Artists and Programmers
Assisting in asset performance and validation
Own and solve complex technical issues during development
Evaluating and recommending on what software and tools are required for game production
Developing and maintaining resources and pipelines in collaboration with programmers
Ensuring final art runs to visual and technical targets
Enforcing standards as outlined by heads of departments
Developing tools and software to execute the needs of the game
Working with Art and Programming to find best solutions for cross department areas such as cloth, physics, ragdoll etc.
Optimizing of art assets to adhere to defined performance and memory budgets
Writing custom software specific to the needs of the game which will work with industry standard scripting languages
Researching and overseeing the implementation of rendering techniques
Monitoring the performance of the game
The skills and experience you’ll bring to the role…
Proven experience on at least one AAA published title
High attention to detail
Excellent communication skills
Career training in VFX
A strong portfolio or demo reel that demonstrates high level knowledge in technical art
Solid understanding of art and animation pipelines
Familiarity with game systems and the game development process
Scripting skills
Ability to identify the best tools and software to maximize game delivery
Rendering and post-effects experience
Understanding of rigging and animation
Experience in physics simulations
Shader development experience
High level artistic skills - proportion, colour, composition
Creative mindset and ability to overcome technical challenges
Experience in digital art content creation - high and low-poly modelling, unwrapping, baking, texturing, level art, etc
Excellent interpersonal skills in dealing with differences between creative and technical teams
Strong 3D art package proficiency
Experience working in game engines such as Unity / Unreal
Perks and benefits include…
Relocation Benefits
Flexible Working Hours
Bonus Scheme
23 days of annual leave, with an additional day accrued for each year of service
Extended Maternity and Paternity pay
Healthcare Cash Plan, encompassing optical and dental benefits
Access to 24/7 Doctors and an Employee Assistance Programme
2 dedicated Mental Health days and 5 Learning days per year
Technology Benefit, providing up to £750 for tech purchases
Career Progression Path and unlimited access to Udemy Courses
Discretionary Cost of Living Payments
Electric Car Vehicle Scheme
Discount Club for over 350 high street stores
Company sponsored outings, social activities and wrap parties