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About Us (Old)

Far from average...

When you work with us, you’ll soon realise that we’re not your average recruitment company. Our passion for the job shines through in everything we do.

We excel at putting great candidates together with studios that fit their skills and career aspirations. We’ve been doing it for over 30 years, developing a huge network of industry contacts along the way, and evolving alongside the studios and brands we work with.

We believe this experience, combined with our forward-thinking and proactive approach, makes us the best in the business.

There's more...

Not only that, but our in-house marketing department ensure that if you work with us as a client, you also get a Marketing and PR function alongside our recruitment activities.

Whether you’re wanting to boost your brand and presence within the industry, or promote a specific project or hiring drive, we can do all of that and more for you via our marketing team.

From podcasts to editorials in leading industry publications and targeted promotional campaigns, we can help you get your studio in front of the right game development audience with Partner Marketing Support.

Looking for your first job, next career move, or need an external recruiter to work on your behalf?

We’ve got the experience and industry know-how to go above and beyond your expectations.

  • Knowledge & Experience
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    We know what it takes to recruit successfully for the games industry.

    We've been around for over 30 years, growing and evolving alongside our clients and the wider industry, honing our craft and refining our processes.

  • Augment Internal Recruiters
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    Recruitment is now rarely outsourced in it's entirety, and the majority of our client's have internal recruiters.

    We work with them, support their campaigns and find the candidates that aren't approaching them directly.

  • Relationships & Processes
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    The knowledge and relationships we've accrued still reside within the business today. They are key to how we work and have shaped our recruitment activity and functions.

    Your internal recruitment function can benefit from our proven processes.

  • Boost Your Employer Brand
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    Unlike other recruitment agencies we promote your employer brand to devs.

    Simply put, our audience is different to yours. We're not speaking to, or being followed by gamers.

    For us it's games developers, the type of people you're wanting to hire.

More than just an award-winning recruitment specialist...

We've invested in the next generation of developers, creating and growing the games education initiative Grads in Games.

We run careers advice tours through the UK and into Europe, provided CV and portfolio workshops to thousands of game dev students through the Get In The Game tour. The Get in The Game events have now switched to online delivery to reach even more games students each year.

We're responsible for creating and growing two international game development challenges. With games students creating assets and games to industry written briefs and receiving feedback from industry professionals. Past winners, finalists and participants of Search For A Star and Rising Star, have gone on to make their mark in the games industry, and we're happy to have helped.

We co-founded a peer to peer industry awards event to shine a light on the game devs making the games we all love rather than the studios that release them. The cult Game Dev Heroes awards goes from strength to strength each year.

Like we said, we're more than just award-winning recruiters!

The Aardvark Swift story so far...

  • Birth of Aardvark Swift
  • UK Wide Expansion
  • Games Publishing Desk Established
  • Management Buyout
  • Expansion Into Europe
  • Expansion Into North Amercia
  • Graduate Recruitment Service Launched
  • Grads in Games Founded
  • Senior Management Team Formed
  • Game Dev Heroes Founded
  • Aardvark Swift Mission Launched
  • 1989

    Birth of Aardvark Swift

    Aardvark Swift was created to serve the founding companies of the UK games development industry, working closely with studios like Gremlin Graphics, Codemasters, and DMA Design.

  • 1993

    UK Wide Expansion

    As the UK games industry flourished we expanded our range of operations from the North and Midlands to the whole of the UK.

  • 2000

    Games Publishing Desk Established

    The turn of the millennium saw us extend our capabilities further by creating a specialist desk to work with games publishers on non development roles. The establishment of the publishing desk also saw the arrival of Ian Goodall, future MD.

  • 2005

    Management Buyout

    Future MD Ian Goodall led a management buyout to bring in a new investment and growth. The young team of Directors ran their own recruitment desks while developing new trainee team members. Hard work and dedication established a firm foundation for the business in the years ahead.

  • 2006

    Expansion Into Europe

    As the games industry continued to grow so did Aardvark Swift. 2006 saw us expand our horizon from being a primarily UK focused business to include the rest of Europe, establishing relationships with games studios and publishers throughout the continent.

  • 2008

    Expansion Into North Amercia

    In 2008 we began to work with studios and developers in North America, expanding the territories we operated in, providing clients with more hiring options and individual game devs with a wider choice of potential employers.

  • 2009

    Graduate Recruitment Service Launched

    2009 saw us establish a Graduate team working on graduate and junior games industry roles and helping games grads with CV and portfolio advice. Over the years this team would see their work evolve, supporting games students before graduation with workshops on portfolio building and CV advice.

  • 2014

    Grads in Games Founded

    We're passionate about ensuring the games industry has a healthy pipeline of talented grads. This led to the foundation of Grads in Games; improving links between the games industry and education, providing more opportunities for games students to develop and present their skills to the industry.

  • 2017

    Senior Management Team Formed

    Forming a Senior Management Team allowed us to operate on a more strategic level and provided a framework for regular planning and review of operational activity in line with business goals. Since it's inception we've reacted better to changes in the industry and enjoyed year on year growth.

  • 2018

    Game Dev Heroes Founded

    As a founding partner of Game Dev Heroes, we look forward to annually celebrating the achievements of individuals throughout the industry. Recognising the contributions of the industry's unsung heroes, from brilliant dev's and resourceful support staff, to inspiring management and positive role models.

  • 2020

    Aardvark Swift Mission Launched

    We took the opportunity during the 2020 summer lockdown to plan the future of the business, deciding what type of company we wanted to create for our team. This become known as The Aardvark Swift Mission, we've made big changes and we're working to a rolling three year plan to ensure we keep evolving.

branded footer image with logo and strap line driven by games, fuelled by talent