Build Engineer (Hybrid)

Hello Games logo
Posted 21 April 2023
Salary Negotiable
Job type Permanent
Contact NameDave Moss

Job description

Hello Games, the team behind the hugely successful and ever-evolving action-adventure survival game, No Man's Sky, are looking for a talented Build Engineer to join their team.

The studio are self-funded, self-published, and entirely independent. Whether it’s art, programming, or design, they like people who want to create things every day, who want to find a place to do their best work, and who work well with others. 

As a Build Engineer at the studio, will manage and implement additional features to CI build systems, whilst being familiar with all phases of game development.

Your responsibilities…
  • Manage and optimise distributed build systems
  • Manage code compilation across multiple platforms
  • Add time saving features to in game editors and custom engine
  • Implement and improve artist tools, plugins, and asset pipeline
The skills and experience you’ll bring to the role…
  • 4+ years of professional build engineer experience within the games industry, in C++ or a similar language
  • Experience of deployment over multiple platforms
  • Demonstrated ability to self-direct, and drive work to completion
  • Strong communication skills, and the ability to work closely with a team of peers
  • Detailed knowledge of source control to merge branches
Perks and benefits include…
  • Private medical insurance
  • Pension plan
  • Life assurance and critical illness cover 
  • Healthy social budget for team perks
Additionally, Hello Games are situated in a lovely studio in central Guildford that has free parking and is only a short walk from the train station. Being the vibrant town that it is, Guildford boasts a wide range of retail and recreational facilities, all mixed in to its modern and relaxed environment.