Build Engineer (Hybrid)

Hello Games logo
Posted 21 April 2023
Salary Negotiable
LocationGuildford
Job type Permanent
DisciplineProgramming
Reference18946
Contact NameDave Moss

Job description

Hello Games, the team behind the hugely successful and ever-evolving action-adventure survival game, No Man's Sky, are looking for a talented Build Engineer to join their team.

The studio are self-funded, self-published, and entirely independent. Whether it’s art, programming, or design, they like people who want to create things every day, who want to find a place to do their best work, and who work well with others. 

As a Build Engineer at the studio, will manage and implement additional features to CI build systems, whilst being familiar with all phases of game development.

Your responsibilities…
  • Manage and optimise distributed build systems
  • Manage code compilation across multiple platforms
  • Add time saving features to in game editors and custom engine
  • Implement and improve artist tools, plugins, and asset pipeline
The skills and experience you’ll bring to the role…
  • 4+ years of professional build engineer experience within the games industry, in C++ or a similar language
  • Experience of deployment over multiple platforms
  • Demonstrated ability to self-direct, and drive work to completion
  • Strong communication skills, and the ability to work closely with a team of peers
  • Detailed knowledge of source control to merge branches
Perks and benefits include…
  • Private medical insurance
  • Pension plan
  • Life assurance and critical illness cover 
  • Healthy social budget for team perks
Additionally, Hello Games are situated in a lovely studio in central Guildford that has free parking and is only a short walk from the train station. Being the vibrant town that it is, Guildford boasts a wide range of retail and recreational facilities, all mixed in to its modern and relaxed environment.