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Console/Platform Programmer (CA Remote)
- Posted 07 February 2023
- Salary Negotiable
- LocationToronto
- Job type Permanent
- DisciplineProgramming
- Reference18655
- Contact NameIvan Cannon
Job description
We are supporting Torn Banner as they look for a Console/Platform Programmer to join their innovative and passionate team.
Torn Banner recently launched Chivalry 2, the sequel to their multi-million copy selling original. They are a close-knit independent video game studio of around eighty developers in Toronto and love creating innovative new experiences that focus on challenge and fun.
As a Platform Programmer at the studio, you will design, build, and maintain reliable and performant systems across platforms such as Xbox, PlayStation, and PC, for a multiplayer environment.
Your responsibilities…
- Analyze and improve performance across platforms
- Debug and fix crashes, concurrency issues, and platform-specific problems
- Maintain regular internal communications and help encourage a positive and ambitious team atmosphere
- Be a driving force in the continuous improvement of the development environment and practices
- Identify needs and propose solutions to improve processes and pipelines
- Work closely with the programming team to accomplish creative solutions to blockers
- 3 years of professional video game programming experience
- High level of proficiency in modern C++
- Experience with console and PC game development
- Experience with performance analysis and code optimization
- Strong interpersonal communication skills
- High degree of self-motivation and initiative-taking
- Predilection and the ability to take on research and self-education
- Have, or are pursuing, a B.S. or M.S. in Computer Science, Computer Engineering, or an equivalent degree
- Experience working with Unreal Engine 4/5
- Experience developing AAA titles on multiple platforms