Console/Platform Programmer (CA Remote)

Torn Banner Studios logo
Posted 07 February 2023
Salary Negotiable
Job type Permanent
DisciplineGames Programming
Contact NameIvan Cannon

Job description

We are supporting Torn Banner as they look for a Console/Platform Programmer to join their innovative and passionate team. 

Torn Banner recently launched Chivalry 2, the sequel to their multi-million copy selling original. They are a close-knit independent video game studio of around eighty developers in Toronto and love creating innovative new experiences that focus on challenge and fun.

As a Platform Programmer at the studio, you will design, build, and maintain reliable and performant systems across platforms such as Xbox, PlayStation, and PC, for a multiplayer environment.

Your responsibilities…

  • Analyze and improve performance across platforms
  • Debug and fix crashes, concurrency issues, and platform-specific problems
  • Maintain regular internal communications and help encourage a positive and ambitious team atmosphere
  • Be a driving force in the continuous improvement of the development environment and practices
  • Identify needs and propose solutions to improve processes and pipelines
  • Work closely with the programming team to accomplish creative solutions to blockers
The skills and experience you’ll bring to the role…
  • 3 years of professional video game programming experience
  • High level of proficiency in modern C++
  • Experience with console and PC game development
  • Experience with performance analysis and code optimization 
  • Strong interpersonal communication skills
  • High degree of self-motivation and initiative-taking
  • Predilection and the ability to take on research and self-education
It's a bonus if you have…
  • Have, or are pursuing, a B.S. or M.S. in Computer Science, Computer Engineering, or an equivalent degree
  • Experience working with Unreal Engine 4/5
  • Experience developing AAA titles on multiple platforms