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Gameplay Programmer - Live Ops Team (Hybrid)
- Posted 16 June 2023
- Salary Negotiable
- LocationOxford
- Job type Permanent
- DisciplineGames Programming
- Reference18917
- Contact NameChantelle Morris
Job description
Aardvark Swift is supporting Rebellion in their search for a talented Gameplay Programmer to join a small but passionate group of experienced developers. As part of the live ops team, you’ll work on a variety of projects, including DLC for their most recent game, Sniper Elite 5.
This is a fantastic opportunity to work on Rebellion games as well as trusted industry partners on genre-defining AAA IPs. You will have the opportunity to join an ambitious team working on multiple projects using different engines including Unreal 5.
As a Gameplay Programmer, you will be working to build general gameplay systems, including metagame, analytics, and game flow. You will work closely with game designers, UI artists, and animators to implement game mechanics, as well as other members of the programming team on systems and features on a mixture of current and future Rebellion titles.
The skills and experience you’ll bring to the role…
They operate across multiple UK locations, with studios based in Oxford, Warwick, Liverpool, and Wakefield. Work-life balance is important to them, and they want everyone at Rebellion to work in the way that works best for them. So, if you are based in the UK, they are always open to discussing how they can support hybrid and flexible working options.
This is a fantastic opportunity to work on Rebellion games as well as trusted industry partners on genre-defining AAA IPs. You will have the opportunity to join an ambitious team working on multiple projects using different engines including Unreal 5.
As a Gameplay Programmer, you will be working to build general gameplay systems, including metagame, analytics, and game flow. You will work closely with game designers, UI artists, and animators to implement game mechanics, as well as other members of the programming team on systems and features on a mixture of current and future Rebellion titles.
The skills and experience you’ll bring to the role…
- Excellent C/C++ programming skills, with sound knowledge of object-oriented development
- Excellent 3D mathematics in gameplay systems
- Good communication and team working abilities
- Strong debugging and problem-solving capabilities
- Interest in shooters and multiplayer games
- Experience with a shipped game, on console or PC with work related to gameplay, is a bonus
- Multiple game engine experience is a plus
They operate across multiple UK locations, with studios based in Oxford, Warwick, Liverpool, and Wakefield. Work-life balance is important to them, and they want everyone at Rebellion to work in the way that works best for them. So, if you are based in the UK, they are always open to discussing how they can support hybrid and flexible working options.