Lead Environment Artist (Hybrid)

Splash Damage logo
Posted 04 July 2023
Salary Negotiable
LocationBromley
Job type Permanent
DisciplineGame Art
Reference19123
Contact NameJordan Langley

Job description

Splash Damage want an experienced Lead Environment Artist to join their growing team of talented developers, helping them to create exciting games that are expertly built and enjoyed by millions.

As a Lead Artist you will work with Production to prioritise and plan the project’s environment art needs and work with the Art Director to create high quality environments in keeping with the project's visual direction.

Your responsibilities will also include…
  • Collaborate with other sub-discipline Leads to ensure that the environments serve the wider needs of the project
  • Maintain a healthy creative team culture
  • Provide and sanity check task estimates and scope
  • Review the Environment team’s output, giving constructive feedback
  • Set quality expectations and provide visual benchmarks
  • Coach, mentor and develop the team ensuring their growth as a unit and as individuals
  • Delegate and assign work to team members
  • Track tasks in Jira and other project tracking software
  • Work to highlight and mitigate any issues that put the project at risk
  • Maintain a healthy creative team culture
The skills and experience you'll bring to the role...
  • Shipped at least one title as a Lead Environment Artist
  • Strong leadership and empathetic people management skills
  • Excellent communication skills
  • A portfolio filled with recent examples of Environment work
  • A strong understanding of shape, form, and composition
  • Proven abilities in optimised 3D asset creation
  • Solid experience of PBR workflows
  • Proficiency with industry standard modelling tools such as 3D Studio Max and May 
  • Experience working with Photoshop, Substance Painter
  • Worked with industry standard asset tracking software such as Jira
Bonus points for…
  • Experience working within Unreal Engine 4+ 
  • Skills with supporting software such as Zbrush and Substance Designer
  • A mixture of hard surface and foliage asset modelling skills
Perks and benefits include…
  • Substantial performance-related pay on top of your wage
  • Enhanced pension contributions 
  • Bespoke visa and relocation packages for you and your family
  • Industry-leading fully paid 30 weeks maternity leave and 10 weeks paternity leave
  • Private Medical and Dental cover for you and your family, along with a 24/7 digital GP service
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First Aiders, and on-site or remote counselling
  • Bespoke Learning and Development course framework to help you grow