Lead Graphics Programmer (Remote Options) - Edinburgh, UK

Build a Rocket Boy logo
Posted 19 July 2022
Salary Negotiable
LocationEdinburgh
Job type Permanent
DisciplineProgramming
Reference17641
Contact NamePaul Walker

Job description

Lead Graphics Programmer (Remote)

 

Build A Rocket Boy - Edinburgh, UK



Aardvark Swift is supporting Build A Rocket Boy in their search for a seasoned Lead Graphics Programmer. This is an amazing opportunity to be in a lead position for one of the most highly anticipated titles in the industry. Founded by Leslie Benzies, a legend in the industry with a track record of unparalleled success. This is a role not to miss.

In this role, you will oversee state of the art rendering systems in their current and future AAA projects. You will identify required tasks and delegate work to the rest of the team while taking responsibility for progress, quality, and completion. You are a team player, work well with multiple departments in a cross-disciplinary team, and use your experience to mentor and guide other members of the team.


As a Lead Graphics Programmer, you will...
 

  • Build and coach a team of graphics engineers to maintain current and develop new rendering technologies
  • Work closely with other disciplines such as art, tech art, and engine teams to reach the vision of our simulation experiences
  • Research and implement new features to push the capabilities of our graphics engine to its fullest potential
  • Distil high-level feature requests into meaningful, actionable work-items, and being able to delegate to the team effectively
  • Collaborate with technical directors to discuss memory/performance budgets and system limitations
  • Help define the technical direction and develop innovative solutions for difficult problems
  • Mentor members of the team and help them grow as programmers in a collaborative environment



For this role, you will need...
 

  • 5+ years of experience as a Graphics Programmer in the game industry
  • 2+ years as a lead or manager of programmers
  • Proficiency in C/C++ and 3D math
  • Experience writing shaders in HLSL, GLSL, CG, or similar
  • Experience with modern graphics APIs (DX12, Vulkan, console APIs, etc.)
  • A background implementing, debugging, and optimising graphics systems and shaders
  • Strong understanding of multi-threaded programming concepts
  • Deep knowledge of modern CPU and GPU architectures
  • Strong mentoring skills and a growth mindset
  • To have delivered a full cycle AAA game as a graphics programmer



Build A Rocket Boy is currently developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.

They are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. They’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.

If you want to feel comfortable, inspired, and appreciated in your work pursuits then this is the studio for you. They have offices in Edinburgh, Budapest and can consider WFH candidates.


Interested? Want to know more? Get in touch with Paul at +44 (0)1709 834 777 now or email paul.w@aswift.com now!