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Lead Level Designer (Remote)
Job description
We’re supporting CI Games as they look to bring a Lead Level Designer into the team best known for Lords of the Fallen and the Sniper Ghost Warrior franchise.
As a Lead Level Designer, you will be responsible for transforming the project vision into a playable environment, creating attractive levels, designing, and building locations in the game world and iterating and optimizing said levels through Unreal Engine editor.
Your responsibilities as a Lead Level Designer…
The skills and experience you’ll bring to the role…
CI Games offer a range of perks and benefits including a profit share program, medical insurance, flexible hours, and remote working in line with the studio's core hours 10am - 4pm CET.
As a Lead Level Designer, you will be responsible for transforming the project vision into a playable environment, creating attractive levels, designing, and building locations in the game world and iterating and optimizing said levels through Unreal Engine editor.
Your responsibilities as a Lead Level Designer…
- Managing the design of the levels through the full cycle of production from conception to finalization
- Conceptualizing, prototyping, building, scripting, and tuning levels according to game vision
- Maintaining and balancing the readability, difficulty and pacing of levels
- Supporting the team with feedback on gameplay, shape, and performance of all levels
- Working closely with the Creative Director on level feedback to ensure best quality and game vision
- Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels
- Anticipating, identifying, and articulating problem areas and developing solutions
- Creating and maintaining clear level documentation
The skills and experience you’ll bring to the role…
- 5 or more years of experience in a Level Design position
- Shipped two or more titles on PC or console with at least one as a Level Designer
- Experience with visual scripting on Unreal or a proprietary engine
- Knowledge and examples of work with Unreal Blueprint system is a plus
- Ability to manage your time and work within deadlines
- Excellent communication, interpersonal, and organizational skills
- Open and creative mind, interest in games within same spectrum (Shooters)
- Proficiency in English
- Notions of Level Art and level set-dressing are a plus
CI Games offer a range of perks and benefits including a profit share program, medical insurance, flexible hours, and remote working in line with the studio's core hours 10am - 4pm CET.