We’re supporting CI Games as they look to bring a Lead Level Designer into the team best known for Lords of the Fallen and the Sniper Ghost Warrior franchise.
As a Lead Level Designer, you will be responsible for transforming the project vision into a playable environment, creating attractive levels, designing, and building locations in the game world and iterating and optimizing said levels through Unreal Engine editor.
Your responsibilities as a Lead Level Designer…
Managing the design of the levels through the full cycle of production from conception to finalization
Conceptualizing, prototyping, building, scripting, and tuning levels according to game vision
Maintaining and balancing the readability, difficulty and pacing of levels
Supporting the team with feedback on gameplay, shape, and performance of all levels
Working closely with the Creative Director on level feedback to ensure best quality and game vision
Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels
Anticipating, identifying, and articulating problem areas and developing solutions
Creating and maintaining clear level documentation
The skills and experience you’ll bring to the role…
5 or more years of experience in a Level Design position
Shipped two or more titles on PC or console with at least one as a Level Designer
Experience with visual scripting on Unreal or a proprietary engine
Knowledge and examples of work with Unreal Blueprint system is a plus
Ability to manage your time and work within deadlines
Excellent communication, interpersonal, and organizational skills
Open and creative mind, interest in games within same spectrum (Shooters)
Proficiency in English
Notions of Level Art and level set-dressing are a plus
CI Games offer a range of perks and benefits including a profit share program, medical insurance, flexible hours, and remote working in line with the studio's core hours 10am - 4pm CET.