Lead Systems Engineer (4 day week)

Posted 27 March 2024
Salary Negotiable
Job type Permanent
DisciplineGames Programming
Contact NameVicky Kilby

Job description

Industry heavy-weight, Splash Damage are looking for a Lead System Engineer to join them and work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development.

The studio believe that games play better with friends and for more than 20 years, they’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way.

Systems, rendering, and online programmers make up the core tech team and are responsible for implementing the core systems, graphics features, pipelines and infrastructure that empower the development team and provide the solid framework for all titles. 

Your responsibilities…

  • Spearhead the effort of your team from architecture design, to implementation of large-scale engine features

  • Consider the skills and talents of your team members and use their experience to identify risk, build roadmaps, and become a force-multiplier for your team

  • You will set clear technical direction, intent, and best practices within your team and to both technical and non-technical team members

  • Identify risks and blockers early and proactively removing them

  • Work effectively in an open and collaborative environment

The skills and experience you’ll bring to the role…

  • Expert knowledge of C++, with 3 or more years professional experience coding in C++

  • Strong understanding of game-development related 3D maths principles

  • Professional leadership skills to lead a low-level systems development team

  • Experience iteratively implementing low-level engine features from inception to delivery

  • Experience working in all phases of game development, from feature design and implementation to bug-fixing

  • Experience working closely with design teams to elicit requirements and design low-level engine systems

It’s a bonus if you have…

  • Professional development experience with real-time networked multiplayer games

  • Professional Unreal Engine 4 development experience on PC and consoles

  • Experience with multi-threaded development

  • Experience developing for Scarlett, PS5, Xbox One and PS4

  • Experience profiling and optimising code for optimal CPU, memory, and bandwidth usage

  • Experience developing procedurally generated environments

Perks and benefits include…

  • Substantial performance-related pay system, along with enhanced pension contributions and life assurance scheme

  • Bespoke visa and relocation packages for you and your family, with support from their team throughout the whole process

  • Industry-leading fully paid 30 weeks maternity leave and 10 weeks paternity leave

  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service

  • Extensive mental health support, with line manager mental health training, a group of mental health First-Aiders, and on-site or remote counselling

  • Bespoke learning and development course framework to help you grow as an employee, manager, and leader

Splash Damage is an equal opportunity employer. They believe their teams create better work when they have a range of perspectives to draw from, and the studio are committed to creating an inclusive working environment that celebrates diversity.