Principal/Lead Graphics Programmer (4 day week)

Splash Damage logo
Posted 15 February 2024
Salary Negotiable
Job type Permanent
DisciplineGames Programming
Contact NameDave Moss

Job description

We’re supporting Splash Damage as they recruit for a Principal/Lead Graphics Programmer.

As a Principal/Lead Graphics Programmer, you will be responsible for spearheading the effort of your team from architectural design to implementation of large-scale rendering features. You will consider the skills and talents of your team members and use their experience to identify risk, build roadmaps, and become a force-multiplier for your team, mentoring them every step of the way.

Your responsibilities…

  • Create multiplayer combat games that champion team play and promote lifelong friendships
  • Set a clear technical direction, intent, and best practice within your team
  • Identify risks and blockers early and proactively remove them
  • Work effectively in open and collaborative environments
  • Analyse the big-picture impact of decisions and critically evaluate them
  • Nurture professional growth within your team with an enthusiastic attitude and a team-first mentality
  • Communicate ideas, intent, and constraints to both technical and non-technical team members

The skills and experience you’ll bring to the role…

  • Expert knowledge of C++, with relevant professional experience
  • Practical and demonstrable professional experience with graphics programming in a modern game engine
  • Strong understanding of game-development related 3D maths principles
  • The leadership skills to lead a rendering development team
  • Professional experience iteratively implementing graphics features from inception to delivery
  • Experience working in all phases of game development, from feature design and implementation to bug-fixing
  • Experience working closely with design teams to elicit requirements and design graphics and low-level engine systems

It's a bonus if you have…

  • Professional development experience with real-time networked multiplayer games
  • Professional Unreal Engine 4 development experience on PC or consoles
  • Experience with multi-threaded development
  • Experience developing for Scarlett, PS5, Xbox One, or PS4.
  • Experience profiling and optimising code for optimal CPU, memory, and bandwidth usage
  • Experience developing procedurally generated environments

Perks and benefits include…

  • Bespoke visa and relocation packages for you and your family
  • Industry-leading fully paid 30 weeks maternity leave and 10 weeks paternity leave
  • Substantial performance-related pay on top of your wage
  • Enhanced pension contributions
  • Private Medical and Dental cover for you and your family, along with a 24/7 digital GP service
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First Aiders, and on-site or remote counselling
  • Bespoke Learning and Development course framework to help you grow
Splash Damage’s studio culture is rooted in an open, friendly, and collaborative environment. Their games are made by people from all over the world, from entry-level fresh talent hires to industry veterans, and they believe that fostering that diverse culture is the best way to build both their games and studio. They have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.