Antimatter Games are looking for a Producer to join their team and work on projects currently in development.
You’ll work with the studio’s development teams to develop and deliver a world-class game experience for their player base. Working with departmental leads, you will take ownership for production of the game project from current development through to delivery and post-release content with a focus for on-time delivery within budget.
Your responsibilities…
Foster and maintain communication between various disciplines and with partner studios within the studio
Schedule sprints and workloads for the team, including risk assessment and management
Communicate with the Game Director and Product Owners regarding sprint scope
Jointly manage Associate Producers or production interns
Work with finance and management in the ongoing budgetary process
Communicating constraints on demand in contrast to availability on time and scope
Provide oversight on the build once candidate for release work is underway
Function as a key interdisciplinary point of contact for communication
Support team members to clear blockers and facilitate best performance from developers
Work with production colleagues to manage team backlogs and deliver high-quality projects in a timely manner
Use research and competitive analysis to inform and improve pipeline and process
Organise and manage development tracking and reporting on project progress
The skills and experience you’ll bring to the role…
Shipped one or more titles as a Producer on PC or Console
Strong experience with software development practices
Good understanding of the project budgeting
Track record of managing successful teams
Outstanding understanding of version control, ideally Perforce
Comfortable in the use of JIRA and other tracking tools
Familiar with Subcontractor interaction forecast planning and tracking
Positive, proactive, autonomous, and self-motivating
Outstanding verbal and written communication skills
Strong motivator with a positive, can-do mindset
Production experience on multiplayer FPS titles or single player PC/Console games is a bonus
Understanding of Unreal Engine is a plus
Antimatter Games are one of the largest game development studios in the south west of the UK and were born from the team who made Rising Storm, they have a strong company culture where employees are encouraged to have an excellent work-life balance. The studio supports their team to become the best developers they can be, whatever their department. UK Employees will receive Private Health Insurance, a BUPA Cash Plan, and subscription to PerkBox, which includes hundreds of perks, freebies, and discounts on its platform.