Senior Audio Designer - Guildford, UK

Supermassive Games logo
Posted 13 April 2022
Salary Negotiable
LocationGuildford
Job type Permanent
DisciplineGame Design
Reference17209
Contact NameLawrie Brennan

Job description

Senior Sound Designer

 

 

Supermassive - Guildford, UK



With a passion to deliver high-end cinematic games, Supermassive Games are looking for a talented and experienced Senior Audio Designer to work in-house within their award-winning Audio team on their AAA horror titles. Carving a unique and exciting path in the games industry, the team is welcoming and well-established with great opportunities for ownership and personal development.

If you understand the importance of delivering visceral audio engagement through emotionally driven sound design with subtle detail to enhance a player’s immersion and have a desire for excellence, then this could be a really exciting opportunity for you to join such a fantastic and widely recognised team.

The role requires an excellent ear for well-crafted cinematic hyperrealism, intuitive mentoring abilities and a strong desire to create incredible, innovative audio experiences.


As a Senior Audio Designer, you will...
 

  • Conceptualise, create and integrate narrative-enhancing, immersive sound design
  • Own, and deliver to quality, large areas of the project’s audio experience with little direction
  • Work closely with the Audio Director and Game Director to help define and realise the project audio direction
  • Mentor mid and junior Audio Designers and share knowledge with the rest of the audio team
  • Collaborate with other disciplines on the team to improve workflows and achieve the vision for the game.



For this role, you will need...
 

  • 2-4 years' experience in game/film sound design, ideally in AAA
  • Wide experience of implementing sound into games using various game development tools, pipelines, and technology
  • Strong communication skills
  • Credits on at least one full game cycle leading, supporting, and mentoring multiple team members
  • High proficiency with Wwise
  • Advanced knowledge of DAWs, sample editors and plugins
  • Broad experience with abstract sound design, cinematic SFX and immersive character sound (dialogues and foley)
  • Solid recording skills for SFX and Foley in studio and external environments
  • Comprehensive understanding of music theory and music editing experience



Bonus points if you have skills and experience in...
 

  • Unreal Engine 4
  • Additional film / linear post-production
  • Simple coding techniques
  • Leading and supporting a team of Audio Designers to deliver high quality in an efficient manner



You'll also need to have...
 

  • A highly positive and proactive work ethic
  • Excellent communication and presentation skills
  • A growth mentality with desire to learn and improve on your skillset
  • A natural ability to mentor, manage and share knowledge



Just some of the benefits of working with Supermassive include...
 

  • Making big games with small teams - you will play a full and active role
  • Challenging and rewarding projects as standard
  • 25 days annual leave
  • Pension and life assurance
  • Quarterly profit-related bonus scheme for all staff
  • Social events
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making allows good ideas to flourish
  • A supportive, inclusive and friendly team culture
  • Work-life balance
  • Ultimately, you’ll work on the cutting edge - making innovative and immersive games



Interested? Please call Lawrie on +44 (0)1709 834 777 or email lawrie.brennan@aswift.com