Senior Camera Artist

Supermassive Games logo
Posted 30 March 2023
Salary Negotiable
Job type Permanent
Contact NameConnor Green

Job description

Supermassive Games are seeking a Senior Camera Artist to work on one of their exciting new projects! With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry.

As a Senior Camera Artist you will take ownership of the camera work for scenes in one of their cinematic games. You’ll help ensure the scene meets the cinematography and art direction requirements of the game, pushing the quality as high as possible within technical and production constraints.

Your responsibilities…
  • Supporting and mentoring junior artists and working alongside the direction team to achieve the creative vision for the game to another version
  • Creating / editing cameras for motion-captured game cinematics to effectively build a scene, tell a story, add visual flair and high production values.
  • Help to drive narrative story-telling through effective use of framing, lens choice and edit
  • Using camera to help convey emotional experiences
  • Working with the Art Director / Game Director to achieve the desired look and style
  • Working closely with the wider art team to improve workflows and processes
  • Collaborating with other disciplines such as lighting and VFX artists, graphics programmers and level designers to create great AAA game experiences
The skills and experience you’ll bring to the role…
  • 4+ years’ experience as a camera operator / creator, cinematographer, or editor in either real world or digital productions
  • In-depth understanding and practical experience of cinematography and the ability to ‘read’ a film and understand the psychology of camera work
  • A natural talent with framing and composition
  • An understanding of physical cameras and lenses
  • Technically minded and able to problem solve
  • A strong portfolio of work which demonstrates your ability
  • Editing experience preferable
  • A solid understanding of cameras and comfort in choosing focal length, aperture, focus etc
  • A working knowledge of cinematography and the language of film
  • Good understanding of the theory and application of Composition and blocking
  • The ability to build out a scene from mocap data with selection of shots and cuts
  • A comfort with editing, and understanding of its use in emotional storytelling
Experience with a real time engine such as Unreal Engine, or similar (UNITY, CryEngine, Frostbite, etc.) is a bonus but not essential.

Perks and benefits include…
  • Quarterly profit related bonus scheme
  • Life Assurance (6 x annual salary)
  • Income Protection
  • Enhanced Family Leave (maternity and paternity pay)
  • 25 days annual leave
  • Private Bupa Health Care
  • Employee Assistance Programme