Senior Environment Artist - Edinburgh, UK

Build a Rocket Boy logo
Posted 02 March 2022
Salary Negotiable
LocationEdinburgh
Job type Permanent
DisciplineArt
Reference16825
Contact NameJordan Langley

Job description

As a Senior Environment Artist, you will help drive the story of the studio's art vision. Visual story telling using set dress and crafting the highest quality assets are your passions. You have a drive for excellence that you use to inspire the team around you.

Working closely with the Lead Environment Artist, Design Team, and Art Direction, you will ensure that all aspects of the project's world look exceptional.

Your responsibilities will include...

  • Craft compelling visual narratives that reinforce and enhance the game’s setting, story and gameplay elements
  • Work closely with the Lead Environment Artist and Art Director to create high quality 3D environment art
  • Combine traditional art aesthetics with next-gen 3D authoring techniques to create visually compelling 3D spaces
  • Stay up on the latest industry tools and work with engineers and tech' artists to bring them into workflows
  • Create environment assets that include architecture, nature and props from both concept and photo reference
  • Ensure assets and environments conform to the defined technical and artistic requirements
  • Work with production to manage deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule
  • Mentor and inspire junior artists
  • Implement final assets into the game engine - creating well composed environmental ‘best practice’ locations to serve as a visual guide for Level Design
  • Use a world editor you will populate and set dress our game world using a variety of 3D assets
  • Collaborate closely with other departments within the studio (Script, Animation, VFX etc.) ensuring project goals are met
  • Support the outsource pipeline to ensure quality is being maintained
  • Achieve a high level of artistic fidelity while maintaining engine budgets, limits, and memory constraints

The skills and experience you'll bring to the role...

  • Strong portfolio demonstrating experience in the creation of high quality, high resolution 3D assets, UV maps and textures
  • 5+ years in the industry as an artist with at least 1 AAA shipped title
  • Strong modelling skill and experience in a major 3d package
  • Experience with texture creation/authoring tools e.g. Substance Suite
  • Experience working with a game engine
  • A strong understanding of art fundamentals
  • An appreciation for architecture and design
  • Strong communication skills with the capability to successfully work across multiple teams
  • A positive, collaborative and professional working attitude
  • Proven ability to work within a team environment
  • Strong English skills, both written and verbal

Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.

They are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. Build A Rocket Boy are a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.