We are supporting Nequinox Studios in their search for a Senior Graphics Programmer to work on AAA titles and collaborate with established names in the gaming industry.
As a Senior Graphics Programmer at the studio, you will take ownership of rendering and frame rate, smoothing out glitches and errors in the graphics pipeline, and working closely with the ead and wider team on planning and delivery.
The skills and experience you’ll bring to the role…
Bachelor's degree or higher in Computer Science or a related technical field
UE4 rendering and graphics expertise
5+ years of C++ experience
Real-time game content pipeline and tools experience
Knowledge of rendering and shader algorithms, linear algebra, trigonometry, and calculus
Ability to debug, profile, analyse data, and perform GPU optimisation
Vertex, pixel, and compute shader writing skills using HLSL or equivalent
DirectX 12 experience on bindless textures
HDR, PBR, and both forward+ and deferred rendering experience
It's a bonus if you have…
OpenGL, Dx11, Dx12, Vulkan, and Shadertoy experience
DirectX Raytracing experience
Familiarity with node-based material graphs
Experience developing for a range of PC hardware and console platforms
Console and porting experience
Nequinox Studios values a healthy work-life balance and prioritises the well-being of their employees and their families. They are passionate about diversity and are part of the #RaiseTheGame diversity pledge. Benefits of working at Nequinox Studios include: flexible working hours, flexible lunch hours, discretionary bonuses, state-of-the-art office equipment, and regular team lunches and socials (pending COVID conditions). The studio operates as a family-oriented environment and is committed to avoiding crunch.