Offworld Industries are searching for a Senior Physics Programmer for their current and upcoming Unreal Engine based multiplayer games. They are the independent studio behind the successful military first person shooter game, “Squad”.
OWI has nearly 100 employees and is rapidly growing. They have been expanding the studio into both serving as a publisher supporting mods, as well as a technology provider building a framework for character based multiplayer games based in Unreal Engine 4.
This is a full-time permanent position, where the successful candidate will be working from home, with a long-term option to relocate to Vancouver, Canada.
Your responsibilities…
Being one of the primary contributors in a multiplayer PC game
Designing, prototyping, implementing and refining core game systems
Analysing and improving game performance
Adapting to unfamiliar areas of code or concepts when investigating a problem
Work closely with the rest of the programming team to assist in development, to be a positive contributor to improvement and integration of new code
Coordinating with the testing team to work on fixes for bugs
Working with members of other departments on cross-department features such as sound, animation, and VFX
Integrating third-party SDKs and Unreal Engine updates
The skills and experience you’ll bring to the role…
Bachelor’s degree in Computer Science, or equivalent
4 or more years full time experience working as a software engineer within the games industry
Excellent understanding of C++
Experience with game engines
Familiarity with command line tools and operations
Strong English proficiency
Experience with Unreal Engine is considered a plus
This role offers:
Relocation Option
Health and dental benefits
Wellness spending account
Retirement savings plan
Employee stock purchase plan
3 weeks paid vacation and 2 weeks paid studio shutdown over the December holiday period