Senior Technical Animator (Hybrid)

SmileGate logo
Posted 18 July 2023
Salary Negotiable
Job type Permanent
Contact NameMaddie Munro

Job description

We’re looking for a Senior Technical Animator to join the team at Smilegate Barcelona. As the Senior Technical Animator, you will act as a link between character modelers, animators, and programmers, ensuring that characters, cinematics, and gameplay animations are integrated into the game according to the game vision and technical limitations of the project.
You will establish tools and pipelines that support and improves the character modelling, rigging, cinematic, and animation team creation workflows and integration into the Unreal engine

Your responsibilities…
  • Define the animation and cinematic pipelines and assist the animation team in streamlining and optimizing their workflows in Maya
  • Support the animation team in implementing character and prop animations into Unreal engine
  • Establish and develop the pipeline to deform and animate photo-realistic characters in Maya in an AAA game production
  • Create and maintain photo-realistic character rigs that are modular and support multiple sizes, as well as non-biped characters
  • Setup and maintain clothing and hair dynamics for all characters, as well as complex props for gameplay and cinematics
  • Work closely with programmers to define and implement character and animation performance targets in engine
  • Create blueprints and animation graphs inside Unreal engine to support implementation of animation systems and gameplay mechanics
  • Support mocap production and offer solutions to streamline it
  • Assist in planning and scheduling of technical animation production
  • Research and share knowledge of existing VFX and AAA game working practices
  • Occasionally support Associate Director in recruitment projects with HR collaboration
The skills and experience you’ll bring to the role…
  • 6+ years' experience in AAA video games and at least one AAA shipped title
  • Expertise implementing animation tools and pipelines in Maya
  • Experience in rigging and skinning photo-realistic characters in Maya
  • Experience implementing characters and animations in Unreal engine
  • Knowledge of a high-level coding language. (Python, C#, C++)
  • Experience in motion capture techniques and Motion Builder is a plus
  • Highly self-motivated, collaborative, and positive attitude 
Perks and benefits…
  • Relocation package with visa support
  • Private Health insurance, including dental coverage
  • 16 weeks Maternity and Paternity leave 
  • 23 days annual leave plus studio shutdown 24th Dec to 1st Jan
  • Monthly restaurant vouchers valued at 180€ per month
  • Hybrid work model and flexible Fridays
  • Regular social activities and team building events
  • Spanish and English language lessons
  • Incredible office in Barcelona in Torre Glories next to Glories Mall and only 15 mins from the beach