Technical Director (Remote)

Torn Banner Studios logo
Posted 19 January 2023
Salary Negotiable
LocationToronto
Job type Permanent
DisciplineProgramming
Reference18577
Contact NamePaul Walker

Job description

We are supporting Torn Banner Studios as they look for a Technical Director to oversee the development of their existing and future projects including Chivalry 2, the sequel to their multi-million copy selling original. 

The studio are a close-knit independent video game studio of around eighty developers in Toronto and love creating innovative new experiences that focus on challenge and fun.

As a Technical Director at Torn Banner, you will be collaborating closely with the engineering team to build a technically excellent game across multiple platforms. You’ll also collaborate with art, design, and production to understand the artistic vision for games and identify the technology needed to realize and surpass that vision.

Your responsibilities…
  • Manage a team of engineers, their performance, and career development
  • Own the technological vision of the company and lead the development of the technologies and systems
  • Determine what technology and middleware is best suited for each project
  • Oversee the programming process and support in maintaining sustainable workflows
  • Ensure that each game is being built with a productive methodology, solid coding practices, technical briefs, and code reviews, keeping in mind long term quality and future code sharing between projects
  • Maintain regular internal communications and encourage a positive and ambitious team atmosphere
  • Take responsibility for recruitment, on-boarding, development, and professional training of the programming team
  • Propose solutions to improve the development of projects in the studio
  • Maintain a strong understanding of multiplayer FPS games
The skills and experience you’ll bring to the role…
  • 7 or more years professional video game programming experience
  • Bachelor’s degree in Computer Science, Software Engineering, or equivalent
  • Efficient communicator with excellent management skills
  • Leadership experience
  • Proficiency in C++
  • Good knowledge of programming languages and software engineering practices
  • Experience developing AAA titles on multiple platforms
  • Experience with Unreal Engine 4 or other large engines
  • Comfortable tackling unexplored game design territory and excited to help refine ideas into shippable features
It’s a bonus if you have…
  • Previous experience as a technical director on a shipped game
  • Previous experience in small or medium-sized development studios
Perks and benefits include…
  • Relocation assistance
  • Profit-sharing
  • Flexible schedule