Engine Programmer Mid to Lead (Remote)

Unbroken Studios logo
Posted 07 October 2022
Salary Negotiable
LocationLos Angeles
Job type Permanent
Contact NameDave Moss

Job description

We are supporting Unbroken Studios in their search for an Engine Programmer. In this role you will be working to maximize the performance of all console platforms through profiling and optimizing low-level engine code, memory usage and world streaming.

Unbroken are a team of ninety developers with proven track records of working on some of the most memorable games franchises such as Battlefield, Call of Duty, God of War, and the Arkham Series, Unbroken are currently working on 2 very exciting un-announced projects. 

The heart of Unbroken’s culture is creating a studio with a keen sense of community where everyone has an impact on their projects. They want people who are great developers but also great colleagues, creating a team that everyone loves to work in.

Unbroken have a close-knit team, being social is embedded into their identity as a studio. They have monthly family BBQs, weekly film nights, and annual studio parties, and with the nearby bars and restaurants, they make sure there are plenty of opportunities to hang out as a team!

The skills and experience you’ll bring to the role…
  • Advanced understanding of C/C++
  • Advanced knowledge of game technology principles
  • An advanced understanding of the leading gaming platforms and the requirements needed to develop software on them
  • Experience using profiling tools to identify CPU performance issues
  • Experience working across disciplines to implement optimizations to achieve performance goals
  • Unreal Engine 3 or 4 experience a big advantage
  • Experience working with modern game consoles
  • Worked on at least one published AAA title

Perks and benefits at Unbroken include…
  • Fully remote working
  • Dental and Vision plan
  • Comprehensive Medical Plan
  • Life Insurance
  • Free bike rentals
  • Four weeks of vacation time
  • Training and Development