Environment Artist - Realistic (Hybrid Options)

Supermassive Games logo
Posted 20 December 2022
Salary Negotiable
LocationGuildford
Job type Permanent
DisciplineArt
Reference17778
Contact NameLiam Hollinshead

Job description

We're working with Supermassive Games to find them an Environment Artist that specialises in realistic environments.

With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry. 

The primary role of this position is to work with the Lead and the Art Director to bring their cinematic worlds to life, with a key emphasis on scene composition and atmosphere.

Your responsibilities...

  • Working with the lead to create high quality environments and assets that are in keeping with the art direction
  • Take ownership and be responsible for whole environments
  • Using production design to take environments from whitebox to final production quality
  • Knowledge of the technical constraints of game production, to produce optimal assets and scenes, and willingness to give input into the technical requirements/boundaries for the scene


The skills and experience you'll bring to the role...

  • 5+ years of experience as a 3D artist, working on at least one or more published titles, preferably full project cycles
  • In-depth understanding and practical experience of high-end 3D modelling and PBR material pipeline
  • Detailed knowledge of the workflows and methods involved in constructing a high-quality game environment
  • Knowledge of Maya, Substance Painter/Designer, Unreal Engine 4

Perks and benefits include…

  • Profit related quarterly bonus scheme
  • Pension and life assurance
  • 25 days annual leave
  • Social events including the famously large summer party


Supermassive make big games with small teams and pride themselves on their supportive, inclusive, and friendly culture where work-life balance is both respected and protected. The studio celebrates and nurtures their team members and seeks to constantly improve tools and workflows so they can focus on creativity, further supported by fast decision-making to allow good ideas to flourish.