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Game Programmer (Remote)
- Posted 14 October 2022
- Salary Negotiable
- LocationDundee
- Job type Permanent
- DisciplineProgramming
- Reference18172
- Contact NamePaul Walker
Job description
Tag Games are looking for a Gameplay Programmer to join their team as they embark on their most ambitious and exciting title yet, developing a new cross platform AAA IP in partnership with a world-renowned publisher.
Tag has a collaborative and relaxed culture, encouraging feedback and supporting each other to solve problems - always striving to be the best they can be.
You’ll work within one of their sub-teams and play an important role in the development of the project, collaborating with fellow engineers and production to help plan and deliver game features that deliver a best-in-class experience for players.
Your responsibilities…
The skills and experience you’ll bring to the role…
While not required, below are nice to haves…
Tag has a collaborative and relaxed culture, encouraging feedback and supporting each other to solve problems - always striving to be the best they can be.
You’ll work within one of their sub-teams and play an important role in the development of the project, collaborating with fellow engineers and production to help plan and deliver game features that deliver a best-in-class experience for players.
Your responsibilities…
- Working within the team to plan, execute and review solutions to deliver best in class gameplay
- Contributing, reviewing, and maintaining effective and lean code
- Collaborating with the other disciplines, including artists, designers, and server engineers, to design solutions, provide feedback and technical expertise and manage dependencies
- Working with production to define and prioritise work to ensure you make the best use of resource
- Proactively communicating challenges, risks and requests to production and team leadership
- Helping to improve the team by setting a positive example and providing feedback to help with continual development
The skills and experience you’ll bring to the role…
- Professional experience working as a programmer within a game team
- Good understanding of common game/software development tools including Unity and Git
- Solid understanding of game development including strong technical and problem-solving skills
- Able to communicate with individuals and groups that are a mixture of technical and non-technical
- To be able to provide constructive and helpful feedback
- Demonstrable experience in creating clear and understandable documentation for technical and non-technical audiences
While not required, below are nice to haves…
- Experience developing free to play games
- Experience working on a live title providing regular updates
- Delivery of console or PC titles
- Familiarity with Agile development processes
- Understanding of data-oriented design, software development through iteration and client-server systems