Head of Art (UK Remote)

Uplift Games logo
Posted 04 May 2023
Salary Negotiable
Job type Permanent
DisciplineGame Art
Contact NameJordan Langley

Job description

Uplift Games, the studio behind the well-received Roblox game, Adopt Me, are looking for a Head of Art to work with their Creative Director in developing the artistic vision for Adopt Me. You’ll also lead a creative team of 8+ talented 2D artists, 3D artists, and animators.

In this role, you will line manage, mentor, and recruit artists. Working directly with both the Creative Co-founder and Game Director, you’ll develop their creative roadmap and strategy and create an outsized impact on many millions of players, whilst operating in a small studio where every person plays a major role.

Your responsibilities…
  • Develop the creative roadmap and strategy in collaboration with the leadership team
  • Line manage and mentor the creative team
  • Identify, recruit, and onboard a diverse and talented team of artists
  • Learn Roblox, understanding the nuances of the platform and Roblox development workflows
  • Champion best practices and technical excellence
  • Introduce smart tools, techniques, processes, and software patterns to minimize inefficiency and maximize impact
  • Work closely with the consumer products approvals team on the development of Adopt Me toys and merchandise
  • Apply your expertise to evolve and develop the Adopt Me style guides and creative vision
The skills and experience you’ll bring to the role…
  • 10+ years’ experience in a creative role, with a strong emphasis on games
  • 5 or more years’ experience in a lead or manager role, with a preference for art management
  • Experience building and scaling a creative team
  • Strong proficiency in colour theory, 3D spaces, modelling, 2D art, and animation
  • Experience with the Adobe suite, Illustrator, Photoshop, as well as Maya, or equivalent
  • Excellent communication skills, being an empathetic person able to support and raise up your co-workers
It's a bonus if you have…
  • Prior experience with Roblox, the Roblox Studio IDE, or the platform in general
  • Applied experience with concepting, vis dev for games, or game-like products
  • Experience with creating motion graphics such as After Effects or equivalent
  • Previous experience with UI frameworks and rendering in games
  • Experience with print materials and 2D work for physical use cases
  • Understanding and experience working with products for young audiences
  • Experience working on large scale live service products, particularly games
Perks and benefits include…
  • Flexible working 
  • Private healthcare
  • Unlimited holidays
  • Long-term disability insurance