Junior VFX Artist

Aardvark Swift logo
Posted 19 December 2022
Salary Negotiable
Job type Permanent
Contact NameShani Owen

Job description

Aardvark Swift Recruitment are working with video game studios across the UK, EU, US, and Canada.

If you are graduating from a games degree and have a solid portfolio/showreel of VFX work, then we want to speak to you!

We're able to put you in-front of a range of different studios based on your location and preferences.

Typical responsibilities for a Junior VFX Artist…

  • With guidance, create design and implement real-time particle effects using both static and animating 2D/3D elements
  • Ensure the technical and artistic quality of the project by collaborating with Technical Artists and Senior Artists and make changes when necessary
  • Implement and incorporate feedback from Producer and Leads into work
  • Assist with optimisation and debugging to fix the issues raised by testers
  • Fully realise a space with the assets available to tell an interesting and varied story
  • Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story, and style of the project
  • Develop an understanding of project tools and their functions, the project file classification system, and the process of updating engine data

The skills and experience you’ll bring to the role…

  • Good knowledge of industry software, 3D Studio Max, Maya, Blender, Zbrush or Mudbox, Photoshop or similar 2D package, pyroFX or JangaFX’s EmberGen
  • Able to translate concept and reference artwork into real-time particle effects
  • Basic knowledge of production pipelines
  • Able to apply an understanding of the games industry to improve effectiveness of work
  • Able to respond and adapt to changing circumstances
  • Able to give and gather information to effectively communicate information

If the above description sounds like you, then please send your CV and portfolio to graduate recruiter Shani Owen.