We’re working with one of the UK’s top development studios as they seek to add a Lead Character Artist to their team.
This studio is renowned for their working environment and studio culture, they’ve fostered a professional, fun, and supportive working environment with an anti-crunch ethos. Plus, they’re responsible for contributing to some of the biggest titles in recent years!
As a Lead Character Artist you will play a pivotal role in their hugely successful Art department. This is a hands-on role where you'll retain the creative freedom to create stunning characters across multiple projects, while inspiring your team of Character Artists to do likewise.
Your responsibilities…
Guide the Character Art team in producing top-notch characters and creatures across various styles
Work alongside Art Directors and Concept Artists to establish visual and technical standards, ensuring precision and adherence to the original aesthetic vision
Conduct regular artwork reviews within the character art team, providing clear, concise feedback to maintain high quality and creative unity
Collaborate with Animators and Technical Artists to ensure smooth integration of characters into the game engine
Coordinate with Production to prioritise tasks and manage the character art workload
Maintain regular communication with client's Art team, building strong relationships and helping them achieve their objectives
Advocate for efficient processes, partnering with Tech Artists to enhance workflows and shaders, and support the team in resolving technical challenges
Ensure the Character team follows submission guidelines, including updating Jira tickets and following naming conventions
Stay informed on industry trends and best practices, exploring new tools and techniques to improve the character art pipeline
Develop documentation on various topics, including style guides, technical instructions, and onboarding materials
Conduct inductions and probationary reviews for new team members, providing feedback to art leadership on employee performance
Mentor the Character Art team, fostering their growth and showing a commitment to ongoing learning and knowledge sharing
Exhibit strong leadership qualities, including positivity, enthusiasm, leading by example, and active listening
The skills and experience you’ll bring to the role…
Proficiency in modeling and texturing/surfacing
Flexibility and adaptability to various requirements and styles
Expertise in industry-standard software like ZBrush, Maya, Substance Painter, and Adobe Photoshop, along with at least one major game engine such as Unreal Engine
Excellent grasp of anatomy, form, and proportion, with the ability to create compelling human characters and creatures
Thorough knowledge of a modern character art pipeline and optimization for games
Strong leadership and communication skills, with experience leading a team of artists
5 or more years’ experience or two credited titles as a Senior or Lead Character Artist
Proven track record of delivering high-quality character assets for AAA titles
Located in the UK with the full right to work in the UK
Perks and benefits include…
Employee share scheme
Company Pension Scheme
Annual bonus
25 days leave plus public holidays, and up to 5 extra days for length of service
Flexible working hours
Private Medical and Dental Insurance and Eye Care Scheme