Lead Combat Designer (Hybrid)

Sharkmob logo
Posted 21 July 2023
Salary Negotiable
LocationLondon
Job type Permanent
DisciplineGame Design
Reference19171
Contact NameLawrie Brennan

Job description

Expanding AAA studio Sharkmob London are seeking a highly talented Lead Combat Designer to work on a truly exciting up and coming project!  You will be working alongside the Game Director and handle the development intuitive, responsive and highly satisfying combat loops to keep players returning over and over again!

The team is passionate about finding creative solutions to design challenges and responsible for filtering the game vision into individual features, levels, combat, quests and encounters. Collaborating closely with all other disciplines, the design team supports features throughout the full development lifecycle to ensure high-quality experiences are delivered on schedule.

The studio has aspirations to build one of the largest and most creatively ambitious development teams in the world. As a part of Tencent Games, both the Malmö and London office have the experience, backing, and ambition to build the games of the future.

Their hybrid model allows the highly exceptional multi-disciplinary team to craft the most compelling player experiences through conceptualisation, ideation, iteration through to implementation. They have an amazing new ultramodern studio in the heart of London with cutting edge kit to build the most exciting games.

Your responsibilities…
  • Define and maintain a vision for action RPG combat that results in a world class player experience
  • Take ownership of the prototyping and in-build delivery of combat systems, across all disciplines 
  • Hands-on work with Unreal Engine to design, implement and fine-tune the moment-to-moment combat experience
  • Regularly communicate and evangelise combat vision, goals and progress, to the wider team
  • Work with production and project leadership to manage the scope of combat for the game
  • Implement and maintain a healthy playtesting process to validate creative and design intent for combat systems, throughout the project’s lifecycle
The skills and experience you’ll bring to the role…
  • Shipped at least one title as a Senior or Lead Combat Designer
  • 5+ years industry experience in combat design
  • A passionate gamer with a love for combat focused games
  • Excellent rapid prototyping skills
  • Demonstrable experience delivering features that rely on timing and feel
  • Broad knowledge of combat systems across games industry
  • Familiar with the constraints of implementing combat in an online game
Perks and benefits include...
  • Visa sponsorship for you and your dependents
  • Relocation support if moving to the UK, 1 month accommodation, flights/travel paid for, logistics/removal costs reimbursed)
  • Assistance for people relocating within the UK (reimbursement for expenses on travel into London for flat viewings and moving vans/couriers)
  • 30 days annual leave, plus public holidays
  • Discretionary annual performance-based bonus
  • Private pension (10% total, up to 5% individual contribution matched by Sharkmob)
  • BUPA private Healthcare, Cigna dental cover, life insurance scheme and income protection policy
  • Annual preventative healthcare allowance
  • Flexible working hours
  • Weekly 'wellness hour' to be used each week during office hours
Sharkmob know the most important element of their studio is their team, they strive for a healthy and productive atmosphere in their office, they do this by providing feedback to each other, promoting a healthy work life balance, distributing ownership and making time for social activities and having fun!