Lead Technical Artist

d3t Ltd logo
Posted 08 March 2024
Salary Negotiable
Job type Permanent
DisciplineGame Art
Contact NameJordan Langley

Job description

Aardvark Swift are working with AAA co-dev studios d3t and Coconut Lizard as they look for a Lead Technical Artist.

As a Lead Technical Artist you will lead, mentor, and manage the Tech Art team, fostering a culture of collaborative innovation. Your role will include developing and streamlining tools and processes to increase art efficiency and maintain project art pipelines, supporting the Art and Animation teams, and proactively resolving technical issues.

Part of the Keywords Studios Group, d3t and Coconut Lizard are dynamic game development studios providing co-development services to a roster of global AAA clients. Notable recent projects include, EA Sports FC 24, Hogwarts Legacy, Sea of Thieves. Recognised as a 'Best Places to Work' multiple times, they foster a professional, fun, and supportive working environment with a zero-crunch ethos.

Your responsibilities...
  • Lead, mentor, and manage the Tech Art team, fostering a culture of collaborative innovation
  • Develop and streamline tools and processes to increase art efficiency and maintain project art pipelines
  • Define in-house toolsets, overseeing creation, integration, and promotion
  • Support the Art and Animation teams, proactively resolving technical issues
  • Define budgets, champion optimisation, and ensure artwork adheres to guidelines
  • Collaborate with Artists, providing feedback on improving in-game asset performance while maintaining visual fidelity
  • Take ownership of specific game features when needed
  • Lead by example, stay up to date with industry advancements, and share knowledge with the Art team
  • Create concise documentation of art pipeline processes and provide tutorials and technical guides for efficiency
  • Conduct inductions and probationary reviews for new starters, providing feedback to Art leadership
  • Demonstrate responsibility for work quality and processes, contributing fresh ideas
The skills and experience you’ll bring to the role…
  • Experience in a Senior/Lead Technical Art role on AA or AAA projects
  • Confident art leader with excellent verbal and written communication skills
  • Performance and quality-focused, embracing the technical challenges of real-time game art
  • Dependable and committed with a hunger for continual learning and improvement
  • Excellent knowledge of current game development practices and terminology
  • Practical and methodical approach to technical and creative problem-solving
  • Experienced in mentoring and sharing technical knowledge with junior team members
  • Good leadership skills, positivity, enthusiasm, leading by example, and active listening
  • Collaborative with a professional, flexible, and calm approach
  • Excellent time-management and organisational skills
  • For this role you should already be based in the UK and hold the right to work in the UK 
Desirable skills...
  • 5 or more years of game development experience
  • Worked on 4 or more published titles
  • Experience of two full project cycles in a Senior or Lead Tech Art position
  • Demonstrable experience of being an enthusiastic leader or role model in a Senior role
Perks and benefits include…
  • 25 days annual leave, plus public holidays and up to 5 days extra for length of service
  • Company Pension Scheme
  • Private Medical Insurance including dental and eye care
  • Employee Share Scheme
  • Income Protection and Life Assurance
  • Annual bonus, be rewarded for great teamwork!
  • Flexible working hours
  • Tech and bike scheme
  • Regular socials and events, and let’s not forget the on-site d3t BBQ area!
  • Breakout areas filled with little extras such as games and snacks to suit all dietary preferences