Lead Technical Artist (Remote)

YAGER Development logo
Posted 12 October 2023
Salary Negotiable
LocationBerlin
Job type Permanent
DisciplineGame Art
Reference19379
Contact NameJordan Langley

Job description

We’re working with YAGER as they look to recruit a Lead Technical Artist to work on a significant new open-world Sci-Fi blockbuster.

As Lead Technical Artist you will be responsible for the progression and development of the technical art team. You will lead a team of three Technical Artists and work together in interdisciplinary teams and in a fast-paced and professional environment.

You will have ownership and responsibility for leading and mentoring a talented team of Technical Artists and for driving global technical art initiatives within the project to ensure the success of the game. You will lead by example and work collaboratively with other leads.

Your responsibilities…
  • Function as the technical art department lead, mentor, manage, and motivate a team of Technical Artists to help create some of the most advanced/unique content seen in video games
  • Oversee the development and advancement of art pipelines including tools, workflows, and validation 
  • Work with the art director, technical director and other departments leads to realizing the project's creative vision 
  • Write and maintain technical documentation for standards, pipelines, and processes 
  • Provide feedback and practical mentoring to team members to foster their development as technical artists and game developers 
  • Establish qualitative and performance benchmarks and guide the team in reaching them 
  • Lead by example in finding creative solutions for complex technical art problems that exceed player expectations and set examples for other technical artists 
The skills and experience you’ll bring to the role…
  • 5+ years' experience as a Technical Artist 
  • 2+ years' experience in a lead position 
  • Deep understanding and extensive professional experience with Unreal Engine 4 
  • One or more shipped games as a senior or lead technical artist 
  • Excellent verbal and written English communication skills
  • Experience with 3D and 2D content creation tools 
  • Strong problem-solving and troubleshooting skills
Bonus points if you have…
  • Good programming skills, preferably with C++ and Python 
  • Significant expertise in procedural content creation and placement 
  • Experience shipping a multiplayer open-world game 
  • Experience shipping a game with seasonal content releases
Perks and benefits include…
  • Relocation Assistance
  • Mental & Physical Health Support
  • Learning and Development
  • Gym Membership
  • Public Transport
  • Pet Friendly
YAGER are the developers of the successful 'The Cycle' series based in Berlin, Germany. Founded in 1999 by 5 enthusiastic gamers, they combine long-term experience with a resilient and innovative spirit. They are passionate about creating online action games with rich worlds, focused on social emergent gameplay.