Lead Unreal Gameplay Programmer (Remote) - Warsaw, PL

CI Games logo
Posted 27 June 2022
Salary Negotiable
Job type Permanent
Contact NamePaul Walker

Job description

Lead Unreal Gameplay Programmer (Remote)



CI Games - Warsaw, PL

Aardvark Swift is currently supporting CI Games, the makers of fantastic Sniper Ghost Warrior and Lords of the Fallen titles in their search for a Lead Gameplay Programmer. The fan-celebrated Sniper Ghost Warrior franchise has sold over 13 million copies worldwide, while the action RPG, Lords of the Fallen, recently surpassed the 3 million mark. The studio has a fantastic work-life balance, offering flexible working hours and full remote working opportunities as well as some fantastic offices for those interested in relocation.

In this role, you will...

  • Be the technical lead in architecting and implementing gameplay systems for Sniper-based gameplay (E.g., Player Locomotion, Mission System, Weapons, and Inventory systems)
  • Work closely with designers and programmers to prototype and build network replicating, robust systems
  • Ensure that strong architectural decisions are made by team members and drive and share best practice across the gameplay engineering team and other engineering teams
  • Help solve complex gameplay engineering problems with elegant and creative solutions
  • Fix bugs and issues found by testing the gameplay
  • Prototype and iterate on features and be responsive to constructive feedback
  • Setup good testing frameworks within Unreal Engine to ensure realistic memory and CPU targets are met
  • Report to the Technical Director, ensure milestones are carefully produced and adhered to, communicating complications and requests for extensions as early as possible
  • Guide and mentor team members to ensure the Gameplay team is always growing its overall skillsets

For this role, you'll need...

  • 4 years of experience as senior or lead gameplay programmer
  • Experience spent developing FPS Shooter / Tactical FPS games
  • Bachelor’s degree in Computer Science
  • A background building gameplay systems for several Unreal Engine 4 PC/Console/Mobile games
  • Deep familiarity, experience and knowledge using Unreal Engine Blueprints and C++ across the entire pipeline of 3D game development
  • Excellent communication, interpersonal, and organisational skills
  • Ability to work well under pressure and with deadlines
  • To have an open, creative mind and passion for learning and mentoring other team members
  • To be comfortable working in a high-growth environment
  • Fluency in English
  • Preferred if located in Europe (Must be able to work at the company’s core hours)

Just some of the benefits of working with CI Games include...

  • Working on engaging projects with an excellent team and international environment
  • Participation in a profit share program
  • Social benefits (Medical insurance, Sport card, 100% payable sick leave)
  • Flexible working hours (core hours 10:00-16:00 CET)
  • Remote work or from Warsaw studio

If you are interested in applying for this role, get in touch!

Email paul.w@aswift.com or call +44 (0)1709 834777.