Principal UI Artist (Hybrid Options)

nDreams logo
Posted 10 November 2022
Salary Negotiable
Job type Permanent
Contact NameLiam Hollinshead

Job description

nDreams are looking to add a Principal UI Artist to their team as they continue their growth and establish themselves as one of the world’s leading developers and publishers focused on VR games.

By combining innovation with excellence and state of the art technology nDreams have created award winning games such as Phantom: Covert Ops, Fracked and Far Cry: Dive Into Insanity.

nDreams have got several exciting projects planned for the year and beyond as they continue to push the boundaries of VR. As the Principal UI Artist you will lead their UI team in designing and creating high quality, intuitive UI that defines how players interact with their games.

The role will see you and the UI team working across all of the studio’s projects and collaborating with a number of project teams and sub studios as you engage in a broad range of activity including UI concepting and prototyping, asset production, animation and working with Unreal (UMG).

Key responsibilities…
  • Maintaining the art direction to deliver a cohesive aesthetic for any given project
  • Collaborating with wider 2D/UI team as well as Code, Design and VFX teams on various projects
  • Mentoring and coaching the development of junior members of the team to share skills and knowledge and raise the capabilities of the team
  • Designing and building contemporary, striking UI solutions, setting the standard for VR interfaces
  • Investigating and developing new UI related techniques, tools, and pipelines

The skills and experience you’ll bring to the role…
  • A driven, innovative, and collaborative mindset 
  • Highly competent in graphic design, especially layout, composition, colour theory, typography
  • Experienced in UI development pipelines
  • Record of delivering major projects to completion, interacting with other departments involved in the project
  • Can employ a clear design process from reference, conception and iteration to final styling and execution
  • Demonstrates self-driven continued learning in related disciplines
  • Can identify and execute workflow improvements
  • Able to mentor others, including juniors drawing on experience and knowledge to promote wider expertise across the team
  • Previous involvement with interviewing potential team members
  • Able to balance quality against technical and time restrictions
  • Comfortable work independently and being self-critical
  • Able to give input into the vision and design direction of the UI
  • Effective communicator both verbally and visually
  • Awareness of current trends in UI and UX, particularly with regards to VR

Bonus points if you…
  • Are skilled with Adobe’s Creative Suite
  • Have a Degree or equivalent qualification and/or 5 years’ experience in an industry UI role

Perks and benefits include…
  • Pension scheme, Health insurance, Life cover
  • Flexible hours and duvets days
  • Dedicated personal development time
  • Regular socials and parties