Senior Concept Artist (Hybrid Options)

Deep Silver Dambuster Studios logo
Posted 09 November 2022
Salary Negotiable
LocationNottingham
Job type Permanent
DisciplineArt
Reference18260
Contact NameLiam Hollinshead

Job description

Deep Silver Dambuster Studios are looking for a Senior Concept Artist to join their Concept Art Team and work on new and exciting AAA titles where you will play an instrumental role in generating concept art and production illustrations for characters, environments, and props.

The studio has a long history of making exciting and immersive games from working as co developers on titles such as Timesplitters and the Crysis franchise to creating their own IPs with Homefront: The Revolution and the highly anticipated Dead Island 2.

Deep Silver have a creative and collaborative work environment and provide genuine opportunities to progress within the studio, they’ve built an experienced, passionate, and diverse team and support and encourage their developers to participate in outreach opportunities.

Your responsibilities…
  • Work in collaboration with the Art Director and Lead Concept Artist
  • Generate production focused illustrations for the art team that allow them to produce high quality, photorealistic in-game characters, environments, and prop assets
  • Perform research and analysis on given visual subjects, generate mood boards and sketches that present options and solutions
  • Develop and maintain a strong understanding of the product goals and design direction
  • Provide paint-overs that help show the direction and improvements needed in ongoing artwork

The skills and experience you’ll bring to the role…
  • 5+ years industry experience or equivalent industry such as film or animation production
  • Excellent drawing and conceptualisation skills with an ability to adapt to established styles and generate character, environment, and prop focused concept art
  • Proven ability to generate a visual solution to a complex brief, whilst adhering closely to the art pillars of the project
  • In-depth anatomical and architectural knowledge
  • Impressive knowledge of fundamental illustration skills including composition, perspective, lighting, colour theory and visual storytelling
  • Strong observation and research skills
  • Excellent communication skills and the ability to work as part of a team
  • Desire to continue to learn and improve your own skills; and help other team members to do the same
  • Strong interest in playing video games
  • Adaptable and versatile with a can-do attitude comfortable with giving and receiving feedback constructively

Non-essential but nice to have…
  • Keen interest in photography, cinema, and modern pop culture
  • Experience with Blender, Zbrush or Unreal Engine 4 and able to work with block-out game assets to generate paint over concepts / sketches
  • Can generate ideas and participate collaboratively with other production disciplines

Please prepare a portfolio which shows…
  • High quality, realistic, styled examples of target quality concept art images for human based characters, environments, and props
  • High quality, realistic styled examples of production focused illustrations that convey the key aspects of form, function, and material which would then allow an artist to translate the illustration into an actual game asset

Perks and benefits include…
  • Relocation assistance
  • Flexible working around core hours
  • Funded learning and development opportunities
  • Quarterly company funded team building events
  • Gym membership and cycle to works schemes
  • Free financial advice
  • Employee referral bonus scheme
  • Annual and seasonal parties and social events
  • And a host of other soft benefits that help make Dambuster Studios such a great place to work