Senior Game Content Tools Engineer (UK Remote)

Splash Damage logo
Posted 17 November 2022
Salary Negotiable
LocationBromley
Job type Permanent
DisciplineProgramming
Reference18314
Contact NameRowan Hix-Dunn

Job description

Aardvark Swift is supporting Splash Damage in their recruitment for a Senior Game Content Tools Engineer as they embark on new and ambitious projects including a new IP, a move into self-publishing and expansion into new locations. As part of this new era Splash Damage have created their own worlds including an original Sci-fi game in Unreal Engine 5, giving them true ownership of their projects.

As a Senior Game Content Tools Programmer, you will focus on creating, extending, and maintaining a collection of game production tools and pipelines built on top of or within the Unreal Engine as well as DCC tools used by their content teams such as Houdini. Combining your knowledge of the Unreal Engine code and architecture, asset creation pipelines and modern programming techniques, you will work closely with developers from other departments to gather their requirements and create software solutions that are evolutive, purposeful and user-friendly.

Your responsibility…
  • Interacting with developers from all departments to gather and refine requirements, developing and maintaining tools and pipelines
  • Breaking down your work into measurable and achievable tasks
  • Writing clear, maintainable, and portable code that is fit for project needs first, with the potential to be reused and shared across the studio
  • Communicating ideas, intent, and constraints to both technical and non-technical team members
  • Design well-presented and effective tools with a focus on simplicity, usability and reliability
  • Take ownership of specific tools over their entire life cycle, from early design stages to post-release support
  • Mentoring and supporting the junior members of your team
  • Promoting the best engineering practices
The skills and experience you'll bring to the role...
  • Professional experience with game tools programming to production standard
  • Strong practical knowledge of C++, with relevant professional experience.
  • Strong data design skills
  • Experience with Unreal Engine 4/5
  • Experience with Python
  • Strong problem-solving and self-motivation skills
Nice to have skills, but not necessary...
  • Experience with creating tools within Unreal Engine Editor framework and Unreal plugin development
  • Experience with developing for industry standard content creation packages such as Houdini, 3DStudio, Maya, Photoshop, and FBX
  • Experience with C#, WPF, and Perforce
  • Previous involvement with UX and GUI design

Perks and benefits include

  • Private Medical and Dental Cover for you and your family, mental health support and a 24/7 digital GP service
  • Employee assistance programme
  • Industry-leading fully paid 30 weeks maternity leave and 10 weeks paternity leave 
  • Enhanced company pension contributions and a group life assurance scheme 

And not forgetting the famous Splash Damage social events are open to you and your family to help you build friendships and have some fun along the way.