Senior Level Designer (CA Remote)

Offworld Industries logo
Posted 22 February 2023
Salary Negotiable
Job type Permanent
Contact NameLawrie Brennan

Job description

Offworld Industries is the independent studio behind the successful military first person shooter, Squad. With skilled employees making up their studio, they are looking for a Senior Level Designer to join them during their rapid growth, thanks to continued success.

Their expansion as a studio sees them working as a publisher supporting mods, as well as a technology provider building a framework for character-based multiplayer games in Unreal Engine 4.

Built on passion, unified spirit, and continuing efforts to break the mould, Offworld Industries strive to become a leader in creating large-scale multiplayer games. They want you to help them on that journey!

Your responsibilities…

  • Utilise your understanding and optimization skills to instancing, merging, levels of detail, hierarchical instanced static meshes, and proxies
  • Thrive in a highly collaborative team environment, collaborating across varying game disciplines, whilst anticipating, prioritizing, and organizing work to meet objectives
  • Communicate ideas and possible threats to level design progression to team members
The skills and experience you’ll bring to the role…
  • 5+ years’ experience as a professional level designer, with extensive experience in multiplayer FPS games
  • Involvement in shipping one or more game titles
  • Experience with Unreal Engine 4 computer software or equivalent (Unity, QERadiant, Source Engine)
  • Experience with design production tools and level editing pipelines
  • Experience with World Machine or similar terrain creation software
  • Prior experience with visual scripting processes, such as Blueprint
  • Experience with imaging software, such as Adobe Photoshop

It's a bonus if you have…

  • An interest in shooter games
  • Experience with source control software (Perforce)
  • Experience with task management software (Jira)
  • Mentoring skills to enable the growth of more junior level designer
  • Self-motivated problem solver and solution-finder that can take ownership over their assigned areas of the game