Senior VFX Artist (Remote Options)

d3t Ltd logo
Posted 19 December 2022
Salary Negotiable
LocationRuncorn
Job type Permanent
DisciplineArt
Reference18391
Contact NameJordan Langley

Job description

d3t is continuing to grow and they are now looking for a VFX Artist to join the expanding Art Team. The studio is at the cutting edge of technology and creativity, delivering co-development video game services to their global triple-A clients. Part of the Keywords Studios group, d3t work on multiple exciting projects at any one time offering plenty of variety and involvement.

The studio is working on multiple exciting projects at any one time offering plenty of variety and involvement. With past projects including LEGO Star Wars: The Skywalker Saga, Vampire: The Masquerade – Bloodhunt, Marvel’s Guardians of the Galaxy, Alan Wake Remastered, Mafia II: Definitive Edition, Assetto Corsa Competizione, The Witcher 3: Wild Hunt and more.

The Senior VFX Artist is a key part of the growing Art Team at d3t. Having an excellent eye for detail, they are looking for someone who can create world-class Visual Effects that support and enhance the gameplay experience. d3t work with very high-profile clients on amazing game titles and the quality of their Visual Effects artwork is critical to satisfying and retaining their loyalty.

Your Responsibilities…

  • Accurately follow a pre-defined art direction or concept to produce impressive visual effects in varying art styles
  • Create complex high-quality effects, from prototype through to implementation in-game, including bug fixing and polishing and assisting with concepting new ideas, exploring new techniques
  • Work with other Art Leads in helping to oversee the VFX art team quality, ensuring consistency between initial vision and final look
  • Work with tech artists and programmers to improve workflows, creating clean and efficient systems, with an awareness of what is required for optimal performance
  • Ensure work hits all memory and frame rate guides and comply to project guidelines in terms of naming conventions, texture layering structures, and folders
  • Adhere to schedules and promptly feedback concerns regarding any aspects of the project 
  • Keep up to date with industry advancements and technologies and share knowledge with the VFX art team
  • Add to library of tutorials, documents and technical guides to improve efficiency in the VFX art processes and be proactive in finding solutions to technical issues
  • Motivate VFX Artists and inspire colleagues to help promote a culture of collaborative innovation

The skills and experience you’ll bring to the role…

  • Excellent artistic ability exhibited through a portfolio or showreel, demonstrating a broad range of 2D and 3D real time game VFX in a variety of art styles
  • Strong understanding of timing, weight, physical behaviour and motion physics
  • High proficiency in Maya/Max, Photoshop, Substance and After Effects
  • Experience in Houdini, UE4’s Cascade or Niagra, Unity’s Shuriken, PopcornFX, FumeFX or Ember Gen
  • In depth understanding of various tools and game engines currently used in game development
  • Self-driven, autonomous, and confident
  • Strong communication, organisation skills, and problem solving skills whilst working as part of a multidisciplinary art team
  • Evidence of being an enthusiastic leader or role model
  • Ability to deliver quality work within fixed time constraints

Bonus points if you have…

  • Some basic programming knowledge in Python or HLSL
  • Experience of working within VFX development 4+ years
  • Three or more published titles
  • Two full project cycles in an intermediate art position

The perks and benefits they offer include…

  • Employee share scheme
  • Flexible working hours
  • Private medical and dental insurance
  • Income protection scheme
  • Annual bonus – be rewarded for great teamwork
  • Monthly fitness sessions
  • Company socials, project launch and wrap parties and annual d3t events

Based near Runcorn, Cheshire, the studio offers an amazingly professional, fun and supportive working environment. They are passionate about what they do and pride themselves on their anti-crunch mentality, mentoring ethos and have been awarded ‘Best Places to Work’ multiple times by gamesindustry.biz.