Technical Artist (UK Remote)

Warp Digital logo
Posted 06 March 2023
Salary Negotiable
LocationLondon
Job type Permanent
DisciplineArt
Reference18782
Contact NameJordan Langley

Job description

Warp Digital are very excited to be working on a variety of titles and are looking for a Technical Artist to help them achieve their goals on an exciting co-development project. You will work closely other members of the team to develop this title on next-generation platforms.

Your responsibilities…
  • Refine pipelines with tools and scripts to improve efficiency
  • Liaise with other team members to schedule and complete tasks to a high quality
  • Work closely with development and project teams to ensure efficient art pipelines and optimised games
  • Recommend and implement ways to improve visual quality
  • Assist with content creation for game development and assist with quality control of all products
The skills and experience you’ll bring to the role…
  • 2+ years working in a similar role, with one or more shipped Unreal Engine titles
  • Portfolio that demonstrates experience with key areas associated to technical art
  • Ability to proactively troubleshoot problems and develop appropriate solutions
  • Excellent knowledge of real time rendering techniques and PBR material workflows
  • Expert knowledge of various industry standard DCC software packages, including 3Ds Max, Maya, Blender, Photoshop, and Substance Suite
  • Demonstrated experience identifying and driving performance goals and optimisations for open world development on consoles and PCs
  • Strong communication skills and drive to deliver consistently on time, acting as a bridge and balancing the needs between game design, art and programming
  • Drive for documenting various tools and workflows
It’s a bonus if you have…
  • Working knowledge of 3d/vector math
  • Production experience with UE5 Lighting, Particles, and Post-Process effects
  • High levels of aesthetic attention to detail
  • Working knowledge of a scripting language, such as Python, C++, HLSL, MAXScript, or MEL
  • Some experience working with Houdini procedural pipeline techniques
  • Ability to rapidly prototype and ability to investigate other options and ideas
Perks and benefits include...
  • Annual salary review
  • Company pension
  • Private health care
  • Free Udemy courses at any experience level
  • Regular social events and wrap parties