Technical Artist (UK Remote)

Posted 06 March 2023
Salary Negotiable
LocationLondon
Job type Permanent
DisciplineArt
Reference18782
Contact NameJordan Langley

Job description

Warp Digital are very excited to be working on a variety of titles and are looking for a Technical Artist to help them achieve their goals on an exciting co-development project. You will work closely other members of the team to develop this title on next-generation platforms.

Your responsibilities…
  • Refine pipelines with tools and scripts to improve efficiency
  • Liaise with other team members to schedule and complete tasks to a high quality
  • Work closely with development and project teams to ensure efficient art pipelines and optimised games
  • Recommend and implement ways to improve visual quality
  • Assist with content creation for game development and assist with quality control of all products
The skills and experience you’ll bring to the role…
  • 2+ years working in a similar role, with one or more shipped Unreal Engine titles
  • Portfolio that demonstrates experience with key areas associated to technical art
  • Ability to proactively troubleshoot problems and develop appropriate solutions
  • Excellent knowledge of real time rendering techniques and PBR material workflows
  • Expert knowledge of various industry standard DCC software packages, including 3Ds Max, Maya, Blender, Photoshop, and Substance Suite
  • Demonstrated experience identifying and driving performance goals and optimisations for open world development on consoles and PCs
  • Strong communication skills and drive to deliver consistently on time, acting as a bridge and balancing the needs between game design, art and programming
  • Drive for documenting various tools and workflows
It’s a bonus if you have…
  • Working knowledge of 3d/vector math
  • Production experience with UE5 Lighting, Particles, and Post-Process effects
  • High levels of aesthetic attention to detail
  • Working knowledge of a scripting language, such as Python, C++, HLSL, MAXScript, or MEL
  • Some experience working with Houdini procedural pipeline techniques
  • Ability to rapidly prototype and ability to investigate other options and ideas
Perks and benefits include...
  • Annual salary review
  • Company pension
  • Private health care
  • Free Udemy courses at any experience level
  • Regular social events and wrap parties